View Full Version : Zelda OoT Problem
Carolina1789
March 13th, 2009, 01:12
I have almost completed the whole game with out any problems, but when I get to the first Ganondorf fight, the game frezes and I get this "Unhandled R4300i OpCode at: 801F3D38 tnie t1, 0c2D0 Stoping Emulation!" What is this and how do i get it to stop? Thanks
squall_leonhart
March 13th, 2009, 01:27
disable any and all cheats and load from a native save.
dragonflame2239
March 13th, 2009, 16:45
Also, just before the area of which it freezes, change the "Self-mod code method" under the advanced tab in settings to "Protect Memory".
squall_leonhart
March 21st, 2009, 09:22
theres absolutely no reason to change the self mod style.
dragonflame2239
March 21st, 2009, 16:41
It wouldn't hurt, would it?
squall_leonhart
March 21st, 2009, 18:13
potentially it could.
DayOfBlackSun
March 22nd, 2009, 19:18
Unhandled : R4300i Opcode:801F2208
Uknown: 05 06 02 D8 (Stopping Emulation)
Not the first time using emulations for Zelda, or any game for the matter.
I have successfully played the game WITH cheats on (not warp cheats, only item and health limits) up untill :
"After first entering the time realm, link becomes an adult. After listening to the prologues sheik requests that link goes to kakariko village to learn 'something new"
Everytime I enter kakariko village at night, or want to exit any time of day it gives me that error mentioned above.
Note I am using LEGEND OF ZELDA [U] v1.0
squall_leonhart
March 23rd, 2009, 04:57
Don't enter the village at night. its in the Gamefaq as a potential issue.
Update the RDB with my latest unofficial one.
Pyromanik
March 26th, 2009, 21:28
Note I am using LEGEND OF ZELDA [U] v1.0
Find 1.2 and use it.
p_025
March 29th, 2009, 06:37
This is weird. I never, EVER had any problems with Zelda OoT (or MM for that matter). I mean, the lens of truth has caused serious slowdowns for me before, but that was on a shit-ass video card.
Allnatural
March 29th, 2009, 15:40
This is weird. I never, EVER had any problems with Zelda OoT (or MM for that matter). I mean, the lens of truth has caused serious slowdowns for me before, but that was on a shit-ass video card.
There are some crashes that occur only under very specific circumstances.
mistermister
April 1st, 2009, 18:21
Hello I have another problem with Ocarina of Time, when I want to use hirestextures, project64 doesn't react and closes after some seconds and I don't know why. I am using Vista I don't even know if it is connected to that fact, but I would be very happy if somebody could help me, because I want to play hires-zelda :D
Please Help !!!
My Laptop: Intel Core2Duo T5250 1,50GHZ x2
Nvidia 8600M GS
2GBRam
Vista Home Premium
Pyromanik
April 2nd, 2009, 01:22
I take it you're using the Rice plugin?
Perhaps try a newer version:
http://emutalk.net/showthread.php?t=46949
axcc123
April 2nd, 2009, 02:15
yea rice is the way to go on that
mistermister
April 2nd, 2009, 14:23
I now use the new aristotle's mudlod & rice video plugin but I still have the same problem first the rom is loading, then the nintendo logo comes but then the project64 doesn't react and closes again...
Pyromanik
April 2nd, 2009, 22:39
Could be an issue with the texture pack more than the emulator or plugin.
Perhaps try a different texture pack?
mistermister
April 4th, 2009, 21:29
yes now I tried different texture packs, but I still have the problem... I think I do something wrong but I don't know what...
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