Hello, I've looked in many places to see if anyone had the same problem, but couldn't find anything...
I used to run Project 64 (v1.6) with the "Jabo's Direct3D6 1.5.2" GFX plugin on my older computer - it was a Pentium 3, the video card was a simple TNT2-RIVA. Most games ran quite well (I was playing Majora's Mask with no problems at all).
I recently got a slightly better machine - a Pentium 4, with a GeForce MX440 8X... But for whatever reason, it's actually running worse than on my other PC. For instance, on Majora's mask, right when the game starts, the Nintendo logo on the opening has a transparent blue rectangle over it... Then, in-game, many textures will flicker... Anyway, weird stuff like that.
(Not all games run badly though - I've played Super Mario 64 and Mario Kart 64 and they've worked fine.)
I've tried a bunch of different plugins and setups but by now I'm quite confounded... So, if anyone has any suggestions or info on this, I'd really appreciate it.
(Sorry for littering the forum with more first posts asking for help.)
I used to run Project 64 (v1.6) with the "Jabo's Direct3D6 1.5.2" GFX plugin on my older computer - it was a Pentium 3, the video card was a simple TNT2-RIVA. Most games ran quite well (I was playing Majora's Mask with no problems at all).
I recently got a slightly better machine - a Pentium 4, with a GeForce MX440 8X... But for whatever reason, it's actually running worse than on my other PC. For instance, on Majora's mask, right when the game starts, the Nintendo logo on the opening has a transparent blue rectangle over it... Then, in-game, many textures will flicker... Anyway, weird stuff like that.
(Not all games run badly though - I've played Super Mario 64 and Mario Kart 64 and they've worked fine.)
I've tried a bunch of different plugins and setups but by now I'm quite confounded... So, if anyone has any suggestions or info on this, I'd really appreciate it.
(Sorry for littering the forum with more first posts asking for help.)
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