crhylove
April 24th, 2002, 17:00
well, since your latest gfx plugin is the most promising one i've seen, (imho, go geforce baby!) i'm going to do some unelected beta testing... here's the results so far:
(this is from my rom directory of non jabo working roms (or poor jabo performers)
i'm using 1964 .7.3
azimer .30 no options full buffer
geforce 2 mx 400
athlon 950
256 mb ram
bust a move 3 dx : a little slow/jumpy, but playable. (probably 1964/tr plugin compat prob)
super mario 64 : pretty damn good. minor red splotches in a set cubic pattern.
zelda oot : pdg. minor gfx bugs in random areas (well, i'm no technician).
zelda mom : glitchy..
aerofighter's : crashes
aidyn : many missing gfx. but sound and text is running.
(here i switch to 1964 .8.0 pre2, for absolutely no reason)
all star baseball : video plugin exception
banjo tooie : black screen (obviously!)
bass hunter 64 (u) : music and teal screen
battle naboo : (u code? crashes, have to reboot)
(this is from my rom directory of non jabo working roms (or poor jabo performers)
i'm using 1964 .7.3
azimer .30 no options full buffer
geforce 2 mx 400
athlon 950
256 mb ram
bust a move 3 dx : a little slow/jumpy, but playable. (probably 1964/tr plugin compat prob)
super mario 64 : pretty damn good. minor red splotches in a set cubic pattern.
zelda oot : pdg. minor gfx bugs in random areas (well, i'm no technician).
zelda mom : glitchy..
aerofighter's : crashes
aidyn : many missing gfx. but sound and text is running.
(here i switch to 1964 .8.0 pre2, for absolutely no reason)
all star baseball : video plugin exception
banjo tooie : black screen (obviously!)
bass hunter 64 (u) : music and teal screen
battle naboo : (u code? crashes, have to reboot)