Ok, well, I don't have a dual/quad core CPU, so would there be a big performance hit if I just used one thread instead of the standard loop like in a game (which takes my CPU usage up to 100%)?
I'm having this same problem , the loop for the cpu() emulation is taking 100% cpu usage , is there any way to do this infinite loop more efficient?
I have been searching the forums for a solution to this but i didn't find anything.
Thanks!