Okay, I have Mupen64 compiling on MacOSX using SDL and implemented some navigation code, but whenever I go to open a rom I get the following message: "fichier inexistant ou chemin incorect", or "the file does not exist or is way incorrect" I think (is that a good translation?). I believe this is due to the fact that the read and writes to memory are little endian. Does anyone have any tips on identifying and changing the affected read/writes to big endian? Thanks.
-Flea
-Flea