View Full Version : .ISO taking a while with Dolphin 1.03
Captain Blade
July 31st, 2007, 04:49
I directed Dolphin to the folder that has the ISO in it.
The game is in the list, but it says "Unknown Country Code" (Just thought you might like to know)
But the point is, When I start the game, it puts the "booting" box up, but it's been minutes and minutes and the game hasn't loaded.
Did I do something wrong?
Thanks guys,
Captain Blade :mupen64:
(I hope my post isn't against the rules, sorry if it is)
[SS] Starscream
July 31st, 2007, 06:56
Dolphin does not play any game well, yet.
Agozer
July 31st, 2007, 10:46
Don't expect GameCube emulation to be speedy. Read the stickied FAQ for your own good.
Captain Blade
August 1st, 2007, 05:31
Does it take 10 minutes for everyone else? (It never loaded though because I gave up and closed) (No harsh tone intended in the previous sentence, I understand it's just a hobby and is not perfect, and also think you guys did a great job on the project) Just wondering, because if it doesn't take quite that long, (even if it does take minutes) I may have assembled my .ISO incorrectly...
[SS] Starscream
August 1st, 2007, 07:15
The emulator does not play games well yet and there is no point to even try using it at this time.
Captain Blade
August 1st, 2007, 07:20
Starscream;386048']The emulator does not play games well yet
I realize that.
Lightning
August 1st, 2007, 18:53
What he's trying to say is that some games just do not work. It is possible the boot code is stuck in a loop waiting for hardware to initialize, a likelyhood is the sound chip which is more or less undocumented but alot of games wait for certain responses and get stuck in a loop waiting on the responses. On Gekko, we patch around such loops until we can fix the sound emulation code itself after figuring out what in the world it should do (again, undocumented chip, undocumented instructions, etc).
Nintendo Ace
August 1st, 2007, 21:43
Just be satisfied with what your getting, it makes no sense to rush to perfection
just to achieve nothing.
Captain Blade
August 2nd, 2007, 03:27
What he's trying to say is that some games just do not work. It is possible the boot code is stuck in a loop waiting for hardware to initialize, a likelyhood is the sound chip which is more or less undocumented but alot of games wait for certain responses and get stuck in a loop waiting on the responses. On Gekko, we patch around such loops until we can fix the sound emulation code itself after figuring out what in the world it should do (again, undocumented chip, undocumented instructions, etc).
Ah ok.
BomarJr
August 3rd, 2007, 08:57
yeah, i have the same problem, but i read the compatability list, and it said that the rom works, but it doesn't load. by the way, is there a "no sound" plugin for dolphin?
Agozer
August 3rd, 2007, 12:57
by the way, is there a "no sound" plugin for dolphin?
Such plugin would be useless.
Ma Chao
August 3rd, 2007, 19:06
You can turn off the sound with Dolphin's audio plugin
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