Hi there!
I was planning to write a GameBoy emulator, so I'm documenting a lot thanks to this forum. I've already made a Chip8 emulator with success, but the gap beetween that and a GB is huge.
Although all good docs I found, I didn't find the answer to one question (seems a pretty dumb one probably):
Where are located all the graphics of a game?
For what I know a 32kB cartridge loads into the first 32kB of memory (from 0x0000 to 0x7FFF) . Since the VRAM starts from 0x8000, I can't understand where to find the graphics informations...
Am I missing something important?
Thank you!
I was planning to write a GameBoy emulator, so I'm documenting a lot thanks to this forum. I've already made a Chip8 emulator with success, but the gap beetween that and a GB is huge.
Although all good docs I found, I didn't find the answer to one question (seems a pretty dumb one probably):
Where are located all the graphics of a game?
For what I know a 32kB cartridge loads into the first 32kB of memory (from 0x0000 to 0x7FFF) . Since the VRAM starts from 0x8000, I can't understand where to find the graphics informations...
Am I missing something important?
Thank you!