Hello guys, first to say hi to all, since this is my first post here.
I haven't play N64 games in a while, downloaded the last available pj64 last month or so...and i ran into sound problems. DirectSound based plugin doesn't work...no sound at all. While the basic sound plugin works, it's really not enjoyable and the sound is all clipped up to a high degree. I also downloaded Azimer Audio v0.56, same thing. My system specs are : Intel P4 @ 2GHz, 1GB RAM, GeForce3 Titanium and E-MU 0404 DSA. System is Windows 2000.
System should run TLOZ:OoT just fine (which is a primary reason why i resurrected my N64 emu affairs ), however as you can see, i don't have an "ordinary" sound card. It's an mixing / production sound adapter, and to get output from DirectSound / WDM / MMC i'm required to do some one-time tweaks on the mixing console on the early setup (as soon as i install the card). That would be rerouting the "windows sound output" onto the physical adapter output, or onto the ASIO output. All windows-based API's noted above are routed to physical outputs, and everything else works fine, be it WDM or DirectSound based. Games using DSound, audio players using WDM, emulators using any of those (ZSNES, VGBA). So i don't think that my sound card configuration is the issue here.
Any thoughts on this one? Any help is much appreciated, and thanks in advance!
I haven't play N64 games in a while, downloaded the last available pj64 last month or so...and i ran into sound problems. DirectSound based plugin doesn't work...no sound at all. While the basic sound plugin works, it's really not enjoyable and the sound is all clipped up to a high degree. I also downloaded Azimer Audio v0.56, same thing. My system specs are : Intel P4 @ 2GHz, 1GB RAM, GeForce3 Titanium and E-MU 0404 DSA. System is Windows 2000.
System should run TLOZ:OoT just fine (which is a primary reason why i resurrected my N64 emu affairs ), however as you can see, i don't have an "ordinary" sound card. It's an mixing / production sound adapter, and to get output from DirectSound / WDM / MMC i'm required to do some one-time tweaks on the mixing console on the early setup (as soon as i install the card). That would be rerouting the "windows sound output" onto the physical adapter output, or onto the ASIO output. All windows-based API's noted above are routed to physical outputs, and everything else works fine, be it WDM or DirectSound based. Games using DSound, audio players using WDM, emulators using any of those (ZSNES, VGBA). So i don't think that my sound card configuration is the issue here.
Any thoughts on this one? Any help is much appreciated, and thanks in advance!