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View Full Version : Some PJ64 1.7 Pics to whet your appetite



squall_leonhart
April 14th, 2007, 19:01
Here are some Pics from the latest Jabo D3D8 plugin

Firstly, Pokemon Snap - WITH WORKING FRAME BUFFER EFFECTS
thats right people, you no longer have to enable copy frame buffer to rdram, which means it no longer copies unecessary framebuffer content causing the massive slowdown it used to.
http://img.photobucket.com/albums/v253/squall_leonhart69r/th_PokemonSnapUsnap0000.jpg (http://img.photobucket.com/albums/v253/squall_leonhart69r/PokemonSnapUsnap0000.jpg)

sadly, this doesn't fix the photo triggered events (the reticle is supposed to go red)

and now onto Jet Force Gemini - with working lights
as you can see in this pic, the door lights are green and the droids lights are off, and yes, they do go blue when he is enabled :)
http://img.photobucket.com/albums/v253/squall_leonhart69r/th_JetForceGeminiUsnap0001.jpg (http://img.photobucket.com/albums/v253/squall_leonhart69r/JetForceGeminiUsnap0001.jpg)



i suppose i'll post some more images when i find some more things fixed...

(note mod's, i had Jabo's permission)

Toasty
April 15th, 2007, 06:25
Awesome! So Pokemon Snap is pretty much playable now? :)

(It's 'whet', not 'wet' BTW. Isn't English dumb?)

squall_leonhart
April 15th, 2007, 08:25
its pj64 as well but too late to change the topic now :/

and no, photo related events are still broken :(