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ZiPPii
February 12th, 2007, 13:52
i have a weird problem in the start screen of zelda oot

http://img152.imageshack.us/img152/6913/glitchxr9.png

need some help plz

Tullmann1
February 12th, 2007, 14:52
I know about this to, it is annoying :/

Doomulation
February 12th, 2007, 15:55
From Iconoclast's list:


There are no known issues for this game.

Recommended Plugins:
Graphics: Direct64 or Glide64
Sound: Jabo's DirectSound or Azimer's HLE
Direct64 does a slightly better job of emulating this game than glN64. One of these slight improvements is that, unlike glN64, Direct64 does not turn the map on the Map subscreen to a solid black color after switching to a different subscreen. Glide64, however, supports what are called flame coronas and must be used to see these coronas. Enter your Glide64 configuration dialoge, and set the followiong options:

Hardware framebuffer emulation: On
Depth Buffer Render: On

PsyMan
February 12th, 2007, 15:57
There are various video plugins that "fix" this issue. glN64, Direct64 and Glide64 are the simplest to use (you will also need a glide wrapper for Glide64 if you don't have a voodoo card). There is also Rice's video plugin but it needs to be configured.

squall_leonhart
February 12th, 2007, 16:59
that looks like hes using Rice Video.... as Jabo's shows up as a white rectangle, and not a textured rectangle...

with rice video,

untick the hide advanced options box

click the current game tab
use these settings
N64 Framebuffer : Basic Framebuffer with emulator
Rendering to Texture : write back and reload

tick Force Buffer clear

hit apply/ok and reset the rom to start with the new settings.

ZiPPii
February 12th, 2007, 17:25
lol now i get this
http://img74.imageshack.us/img74/1857/naamloosgu7.png
is there any way i could get link there with equipment??

ZiPPii
February 12th, 2007, 17:36
nvm already fixed it

Midori_Sangatsu
February 19th, 2007, 02:59
i got that issue when i was playing against ganondorf :/