View Full Version : Graphical Glitch In Goldeneye
namkcuR
October 27th, 2006, 02:42
So, I'm on the 'Surface' level on Goldeneye, and...well, rather than attempting to describe what happens verbally, I'll just let you see it for yourselves...there's a big grayish-bluish wall surrounding the whole level. I've tried two different versions of Rice and two different versions of Jabo, and it's always the same:
http://img163.imageshack.us/img163/5924/goldeneyewallwe3.jpg
axcc123
October 27th, 2006, 12:44
computer specs please
Knuckles
October 27th, 2006, 13:40
normal video plugin glitch, same thing happens in PD, dD tower carpet, Grid textures and so. it's a video plugin error. Some plugins are emulating them correctly, some don't. I think Glide64 can show them perfectly.
Clements
October 27th, 2006, 13:51
Jabo's D3D8 plugin should emulate the trees. The D3D6 plugin however does not. In the shot, the sky is also missing.
Cheezyphil
October 28th, 2006, 16:38
it's funny, i played goldeneye and i never really cared or noticed that :)
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