that's the file i found
hi,
i found the save file on gamefaq, cd3 after when nozomi is kidnapped...
look...
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The next morning is exactly like yesterday's. Ryo automatically gets up and
goes to the harbor. Forklift race. Work begins. Today, you get to take the
cargo near the Harbor Lounge to Warehouse No. 3, which is right behind
Hisaka-san's lunch stand. The quota is a measley eight crates, which you should
easily be able to transport.
After an uneventful lunch break, which you should spend gathering information
about the Mad Angels, you get to return to work. Sometime during your job, you
should encounter a group Mad Angels blocking your path into the warehouse.
After you beat them down, four more will appear. Luckily, none of them provide
too much of a threat. When the fight ends, Ryo will threaten the punks and
learn that the Mad Angels hang around behind Warehouse No. 17.
Finish your job and collect your pay, then head down to Warehouse No. 17.
You'll find Mark getting beat up by some more thugs. The guys you have to Free
Battle this time are decently tough, though, so be careful as you fight them.
Once the punks are gone, Mark will explain why the Mad Angels are after him:
his brother spilled the beans about some information on some top-secret deal
the Mad Angels had going on with a Chinese cartel (the Chi You Men, perhaps?).
As it turns out, Mark is looking for his brother, who he believes might have
been killed by the Mad Angels.
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but i don't see mark explain me... just after the fight, i've got a black screen.
i'm going to paste all what i'm going to loose if i take the save file i found on the net...
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After that, search for Goro and talk to him, as he'll provide you with some
semi-valuable information: the Mad Angels ride around the harbor at night. Not
tonight, though, so head home.
It'll be the same routine in the morning as the last few days. After the race,
you'll find yourself transporting cargo to Warehouse No. 18 (again) from the
area in front of the New Warehouse District's No. 8. The quota is again eight
crates. Have fun.
At lunch time, Eri and Nozomi will show up, eager to take some pictures. The
first one will have Ryo and Nozomi apart, while the second has them standing
together. You get to choose one, so pick whichever you prefer, as it has no
impact whatsoever on the story. Ryo will say goodbye to Nozomi as she prepares
to leave for Canada and she'll tell him not to do anything stupid. The rest of
the break is yours to do as you please, since there are no other events going
on. Nothing important happens during your second work period either, so I'll
just skip ahead to after you collect your pay.
Go talk to Shozo the hobo at his usual place outside the Harbor Lounge and
he'll tell you that some bikers (probably Mad Angels) like to hang around by
the lounge at night. After 7:00 PM, head on over to the lounge and you'll meet
up with them. Ryo will knock one of the bikers off his motorcycle and pursue
the other two, one of whom is Charlie. Time for a QTE! The command sequence is
->, <-, A, <-, <-, A, ->, ->, ->, <-, <-, ->. Note that you have a choice on
the last two commands. Follow Charlie by pressing <- then ->, otherwise you'll
lose track of him and have to restart the entire sequence.
When you finally catch up to Charlie, he calls up five of his cronies to take
you on. After slapping them silly in a Free Battle, you get to fight with
Charlie himself. He's a bit harder than the guys you've been fighting
recently, but he shouldn't provide too much of a challenge (unless you suck).
As usual, Ryo will interrogate his fallen enemies. You'll learn that some
Chinese big shot is leaving soon. Sounds just like Lan Di...
No side quests or anything of the sore tonight, so just catch a ride home.
The usual morning routine awaits. Today you'll be taking stuff to Warehouse
No. 18 yet again. This time, your stack of crates is down near Warehouse No.
17. Also, for the third day in a row, the quota is eight. Also, today's lunch
proves uneventful.
When your break ends, keep bringing the cargo to Warehouse No. 18. Around
3:00, be heading towards the warehouse from where your cargo is and you'll
spot Goro writhing in pain on the ground. That stupid white-boy sailor in the
green shirt will emerge and lure you towards a warehouse, where a deadly trap
awaits. A large group of Mad Angels are ready to rumble, so you'd better get
ready to QTE! This fight's commands are B, A, B, A, A, B, <-, Down, A, B.
When your work day ends, Mark will show up and tell you he overheard some of
the Mad Angels talking about some black-market deal called "Long Zha". Find
Mark staring out at the sea around where the forklift drivers out lunch and
speak to him a second time to gather some more information pertaining to the
deal. You'll also learn the names of the stupid white-boy in the green shirt
and the other guy clad in purple: Tony and Smith!
Once you've finished with that, you can just mess around until you can go home
--there isn't anything else you need to do today.
When the morning comes, be sure to enjoy the forklift race to the fullest
because, sadly enough, it's your last one. Today's route can be a bit
perplexing if you don't know what to do, so make sure that you listen to Mark
(or you could just read what I'm about to say... whichever you prefer). First
take a crate from the area in front of the Old Warehouse District and bring it
to Warehouse No. 8 (New District). Once there, drop off your cargo and grab a
reddish-colored crate from inside the warehouse. Take that on over to
Warehouse No. 18 and leave it there. Then, return to the first area and repeat
the entire process. The quota for today is a not-so whopping ten crates. Yay.
When lunch time comes around you're in for quite the surprise... someone you
know is getting married! Who, you ask? Why Goro and Mai, of course! Don't
forget to laugh as this scene goes on, since it is, in fact, rather hilarious.
The rest of the lunch break is for you to do as you please.
Back on the job, keep working until you see Tony and Smith (A.K.A. the stupid
white-boy in the ugly green shirt and the African-American dude in the hideous
purple shirt) standing around in front of Warehouse No. 18. As you might
expect, an exciting chase scene ensues. This elongated QTE sequence begins with
<-, B, B, <-, A. You are then given a choice: pressing <- forces you to press
<- again, while pressing -> omits the second command entirely. From here you
have another <- or -> choice, each of which lead to completely different
following sequences.
If you press <-, the remainder of the sequence will be: ->, A, ->, <-, ->
If you press ->, the remainder of the sequence will be: A, <-, ->, <-, ->
Whoever you chase down will end up in the same place. The low-level punks don't
know when the Long Zha is, but you can find out one juicy nugget of
information: the boss of the Mad Angels is some guy named Terry. From here,
your work day will automatically end. Yada-san will hand over your pay, as well
as a note from Gui Zhang. Ryo will head on over to Warehouse No.8 by himself,
so you don't have to bother with such a menial task yourself.
Ryo is told that Lan Di has nothing to do with the Long Zha, as only the
low-level Chi You Men are involved. Terry is trying to join the Chinese cartel,
so he is acting as a guide for Lan Di. Ryo persists, but Master Chen will not
reveal the time that the Long Zha will take place.
That's all there is to do today, so mosey back on home and go to sleep.
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and this is where i'm going to begin with the save i found......
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The Deal
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Ryo will wake up in the middle of the night to get some fresh air--a
refreshing twist to the typical Shenmue schedule. When he returns inside,
Ine-san will tell him that Nozomi has come home tonight. Shortly after, the
phone rings. Ryo answers, only to hear Chai's mindless jibber-jabber. It seems
the Mad Angels have taken Nozomi captive down at Amihama, and you've only got four short hours to get there.
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So it would be great if someone could give me a save game just after the fight for saving Mark. or know a place where i can download it... i'm surprized that i can't manage to find one if chankast crash there...
is this problem occur on every computers ? or can i do a try on another one... perhaps it could work...