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Eliminating slow downs...

gump122

New member
I realize that i need to turn something down (or off), but im not exactly sure what graphics and audio modes take up the most resources. I'm running pj64 with a fullscreen mode at 1024X768, triple buffer, everything enabled (including anti-aliasing) and would like to know what exactly is taking up the most resources cause this mode looks pretty decent. Im getting a steady 60+ frames per second but things will slow down considerably in a fire fight in perfect dark.

Comp stats that matter here:
AMD 1700+
512 MB RAM
ATi Raedon 64 MB DDR VIVO
Soundblaster Live!
Windows XP
 

jvolel

Destoryer of worlds
adoesn't pd slow down during a big gun fight on the real n64? so wouldn't do the same thing on an emu?
 

Doomulation

?????????????????????????
Yeah, if it slows down on the real thing, then it slows down on the emulator unless some hack is turned on in the emulator (rare).
 
OP
G

gump122

New member
yea, but i remember playing it on the 64 and didnt get the slow downs. this isnt just for a big gun fight, just two guys will slow this down
 

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