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bridegur
July 1st, 2006, 01:28
I just got a new iMac and I really want to be able to play with some of the high-res packs. Is there a version of 1964 compatible with Mac OSX?

tailslol
July 2nd, 2006, 00:00
nope sorry but if you know what you do you can install xp on your mac with boot camp or paralel desktop but it s at your own risk... good luck!

jontd
July 3rd, 2006, 18:03
nope sorry but if you know what you do you can install xp on your mac with boot camp or paralel desktop but it s at your own risk... good luck!
Parallel provides no graphics acceleration, so I doubt 1964 would run very well under virtualization.

I can attest that it runs well under Boot Camp.

samuelgames
July 7th, 2006, 00:19
Download 1964 source... and complie with you c++ compliator...

BRP
July 10th, 2006, 14:15
Download 1964 source... and complie with you c++ compliator...
If only it were that simple!

The 1964 source is only available for version 0.8.5, and even then it's for Windows. (The 0.9.9 being binary-only probably breaks some arcane SourceForge law, but I don't think too many people care about that... or else you'd have seen a project takeover on SF and someone else working on it...).

You'd definitely have to do quite a bit of coding for it to run on a Mac... if you could do it. Probably be better off writing your own emulator, or helping to get Mupen64 up to speed. Or better yet, write a graphics plugin for mupen64 that supports texture packs (porting RiceVideo 6.1.1 isn't really out of the question). Truth is, the next-gen emulation world could use some emulators that are both open-source and run like normal open-source projects; until then, mupen is really your best bet for anything Mac (except SixtyForce will probably make an Intel release soon enough).