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View Full Version : Access violation in Blast Corps



jinryuuzen
February 25th, 2006, 20:41
At random intervals during play (especially, but not limited to windowed mode) I recieve a message saying "Access Violation. While processing graphics data an exception has occurred you may need to restart the emulator". The game will then generally run for a few more moments before the emulator crashes. Any idea as to how to fix this? I am using version 1.6 of the emulator and have tried several versions of the rom.

I am using Jabo's Direct3d8 1.6 video plugin and everything at default settings on a system with a 2.6 GHz P4, 512 megs of pc2700 ram, an intel 865G video chipset and windows xp professional.

Agozer
February 25th, 2006, 22:57
Do you have access to a ssytem that has a *decent* graphics card to test if the game crashes then? Personally, I'd bet on that Intel chip... when was the last time you updated its drivers?

axcc123
February 25th, 2006, 22:59
it's your grahpics chip etheir update the drivers and see if that works of buy a new gfx card ati cards work the best for emulation:bouncy:

Agozer
February 25th, 2006, 23:05
ati cards work the best for emulation
Not really true, but whatever. Any good modern grahics card will do just fine.

axcc123
February 25th, 2006, 23:19
Not really true, but whatever. Any good modern grahics card will do just fine.

that is my opinion:bouncy:

jinryuuzen
February 25th, 2006, 23:38
Unless this thing uses openGL, I severely doubt it's the graphics chip. However, I think I may have solved the problem by switching to the d3d6 plugin.

Clements
February 25th, 2006, 23:43
D3D8 uses pixel shaders, of which the DirectX 6.0 compliant Intel Extreme has no support - thus the Access Violations. The D3D6 plugin should work better and is included with PJ64 for this reason.

Sn4k3
February 26th, 2006, 07:14
I just changed over to the D3D7 and i get all of the games working great..