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Color and Missing Graphics Problems

MaxpowerSupreme

New member
Hi, I'm trying to get the new Zelda Ocarina of Time mod to work with Project 64. I'm using a PAL Zelda ROM, and I've got RiceVideo Beta 10 as my video plugin. The ROM itself works fine. It loads. And the all the hi-res textures load for me ok. It's just in the actual emulation process, I get images like these:

zeldapic11ux.png


zeldapic23mk.png




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Here's my specs, case they are of any importance:

Windows XP
Intel(R) Pentium(R) 4 CPU 1.80GHz 1.79GHz
256 MB of RAM
32MB ATI Rage 128 Ultra
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Most of the settings are still in their default. All I did was check the "Use Hires Textures if Available" option, so that I could use the Cell-Shaded mod. I don't understand why this won't work. It's obviously something to do with either my settings on the emulator or my video card, cuz I know people who've used the same emu, plugins, ROM, and mod to get perfect results.
 

Clements

Active member
Moderator
It is the Video card. If you wish to use the Cel Shaded Mod, you'll need to buy a new graphics card, I'm afraid.
 

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