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James_Raynor
December 7th, 2005, 05:45
Ok well im using 1964 and in the game list it says that mario tennis is playable but when i try to run it with the default plugins it has many graphics issues

ive tried to change the settings around using the process of elimination and still nothing

My Pc Specs:
Intel Pentium 4 Ht
3.2Ghz
1024 Mb 400 Mhz DDR Ram
C-media 8738 6Ch Sound
Geforce Fx 5200 128/64 (Mattering On What It Feels Like)
Sata 200Gb Hdd
SCSI 100 Gb HDD In Raid Form
Asus P5S800-VM

snesmaster40
December 7th, 2005, 10:25
The graphical issues are common, and there isn't really a plugin (yet or known) that runs it at 100%

James_Raynor
December 7th, 2005, 11:54
Thanks for your help
I just found it wierd that they put it as "playable!" if it really isnt
But i just changed my GFX card to an ati Raedon 9250 so i will see if it runs any better

Googol
December 7th, 2005, 12:49
Jabo's plugins run it fairly well. They come with Project64, just read the gamefaq first.
P.S. when they talk about it being playable, they mean that you can PLAY IT at an acceptable speed - graphical glitches mean very little if they don't affect the actual gameplay. For example, the messed up replays don't affect the gameplay, so it means it's still playable.

Zaber123
December 10th, 2005, 00:30
I found my best performance using these:

Rice Daedalus 5.20
Schibo Audio 1.2
PJ64 RSP

Not sure bout the rsp but I jsut put it into the plugins folder to try it out and it ran it faster.

RJARRRPCGP
December 10th, 2005, 00:35
Get a later version of Rice's GFX plugin.

albfxp
December 16th, 2005, 04:27
I find the best "Playble" using the "Rice's Video Plug in 6.1.1 beta 10"
Almost Perfect, with 1964.

But than . The best option is like they said in another topics :

"If you have v1.6 of PJ64:

in D3D6 v1.5.2 plugin the following applies:
-Force Normal Blending helps with shadow issues
-Force Depth Enable for players

in D3D8 v1.6 plugin the following applies:
-Force Alpha Blending helps with shadow issues
-use D3D transform pipeline may be very much faster
-replays may look a bit better than in D3D6 v1.5.2
-resolution detection is worse e.g. on title screens than D3D6 v1.5.2"

GhostFaceLoser
March 29th, 2006, 03:28
where do i get project 64 rsp plugin let me know thanks

Trotterwatch
March 29th, 2006, 06:59
Download PJ64, you are not allowed to distribute it outside of the PJ64 package.

_Zack_
March 29th, 2006, 14:47
Download Project 64 V1.6. (www.pj64.net/main)
And use Jabos3D8 1.6 plugin. With the following settings :
Use Legacy Pixel Pipe Line + Direct 3D Transform + Force Alpha Blending.
With these on, the game will run at full speed with incredibly minor graphical glitches. Try it!