View Full Version : Goldeneye graphical glitches help
zukovsky
September 6th, 2005, 21:04
i'm having bugs on surface-the snow level(trees are messed up),also on frigate(the water looks bad):yucky:
i've added images of these bugs.
I'm using rice 6.1.1 beta 10 plugin,my specs are p4 3.2ghz 1 gb ram and ati radeon x800.
any help will be greatly appreciated
thanks.:1964:
Unusual_Rex
September 7th, 2005, 03:00
I've noticed a couple of glitches with Rice's plugin aswell. Maybe change them?
RJARRRPCGP
September 8th, 2005, 01:38
i'm having bugs on surface-the snow level(trees are messed up)
I'm using rice 6.1.1 beta 10 plugin,my specs are p4 3.2ghz 1 gb ram and ati radeon x800.
The only solution is to use Rice Video 5.50b2, because all other versions appear to never be able to render the trees properly, reguardless. All versions after 5.50b2 appear to be broken!!! Also, the pixel shader combiner is required!!! If the video card don't have at least pixel shader 1x support, then it's currently impossible for the trees to be rendered properly!!! Sorry.
Sorry for people that don't have at least a pixel shader 1x video card. I tried to get Rice to acknowledge before, but it still hasn't been fixed with later versions. :(
RJARRRPCGP
September 8th, 2005, 01:45
also on frigate(the water looks bad):yucky:
All GFX plugins fail to render the water properly, reguardless, AFAIK. Sorry.
zukovsky
September 8th, 2005, 10:58
thanks for the help,5.5.0b2 works better.
lankeydonkey
September 15th, 2005, 00:24
the best way i have known to get this to run at a decently is with a tv instead of a monitor and with fogging turned , and apologise for flying off topic
RJARRRPCGP
September 26th, 2005, 03:39
the best way i have known to get this to run at a decently is with a tv instead of a monitor and with fogging turned , and apologise for flying off topic
I have to disagree, because that would look ugly.
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