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View Full Version : Which game is best to test Kode's VBA builds with GBA PCM interpolation



suanyuan
August 6th, 2005, 15:35
I have testing several GBA games with Kode's VBA build, including "Castlevania - Circle of the Moon (j)", "F-Zero for GameBoy Advance (JP)", "mario & luigi - superstar saga (u)". But I can't hear the differences with sound interpolation options on. Can some one suggest me the VBA settings and some GBA games that Kode's VBA build will make difference?

Clements
August 6th, 2005, 15:44
Using libresample, and turning the volume up a bit, pretty much every game has noticely cleaner audio. It's all the more noticable with decent audio hardware.