I searched the forum for a while and didn't find anyone with this issue, so here goes...
I'm using the latest version of 1964 (0.7.2, I think), and anytime that there is a static, prerendered background, (i.e., your house, just as you're going into Hyrule Castle Town, etc.), the background image is all garbled. Anything 3d (doors, pots, people) appears perfect, as do foreground images (the HUD, basically).
I've attached a couple of screenshots zipped up as an example.
Any ideas?
Specs
-------------------
AMD 1.1 Ghz
512 MB Ram
Hercules 3D Prophet II Ultra (Geforce 2, 64MB RAM)
I'm using the latest version of 1964 (0.7.2, I think), and anytime that there is a static, prerendered background, (i.e., your house, just as you're going into Hyrule Castle Town, etc.), the background image is all garbled. Anything 3d (doors, pots, people) appears perfect, as do foreground images (the HUD, basically).
I've attached a couple of screenshots zipped up as an example.
Any ideas?
Specs
-------------------
AMD 1.1 Ghz
512 MB Ram
Hercules 3D Prophet II Ultra (Geforce 2, 64MB RAM)