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WdnSpoon
July 13th, 2005, 03:23
Sound will not work at all in Rush 2049. I have music working beautifully for everything else using JttL's SDL plugin, but there's no sound at all for this game. I've tried the ALSA2 plugin, the "mupen64 audio plugin", and the uhle audio plugin but none work at all. I've tried tweaking the CPU Core,"no audio delay" and "no compiled jump" options, but none help.

Anyone have any suggestions on where to start looking to fix this? I'm an experienced developer and handy with a debugger, so if there is anywhere in the code you think I should be looking please tell me.

I've tried both the Linux distribution of mupen64 and also compiled myself from source, and both have the same problem.

I'm running gentoo Linux w/ a 2.6.11 kernel. I have alsa support compiled in. My sound device is a 'Multimedia audio controller: nVidia Corporation nForce2 AC97 Audio Controler (MCP) (rev 161)'.

CF2
July 13th, 2005, 07:43
This is a really remote guess at a solution, but have you tried nvidia's closed source OSS (stupid double acronyms) sound driver? (emerge nforce-audio, nvsound module) Despite its being closed source and non-alsa, the sound quality is worlds better and there is hardware mixing. You might have to compile sdl and other stuff with different use flags for everything to work. I gave up using the intel8x0 driver because it gave me horrible mp3 distortion and games didn't agree with it, and I haven't looked back.

WdnSpoon
July 14th, 2005, 02:16
I don't think that would help. ALSA already has an OSS /dev/dsp, and the sound driver I'm using goes through SDL. If it's a sound card driver related problem that only effects one game, then I should hear some sound (even if it's just garbage.)

I was reading the mupen64 0.5 thread, and it looks like this is probably an RSP problem. Rush 2049 uses musyx for audio, so this is probably why mupen doesn't support it.

rifleman
January 31st, 2006, 10:45
I'm on Windows XP and the sound in San Francisco Rush 2049 doesn't work at all with any plugin. I think I have tried almost every audio plugin available for 1964 and Project64.

roothorick
February 11th, 2006, 16:51
From an email from Hackatrux himself:



That's a known issue. I have to rewrite the RSP
emulation core in full low level emulation. That's one
of the thing i'm planning to work on as soon as i can
find some time to work on it.


Hope I'm helpful :)