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raksmey1309
July 2nd, 2005, 07:39
I still wonder 1 thing.
My Cpu is 1.8Ghz.
GameCube Cpu only 485Mhz.
I think it is fast enough to emulate GameCube.
Why it is slow?
Because of Buggy Code?
Or incomplete emulator?
or sthelse.....?
Thanks U very much.

DOGG
July 2nd, 2005, 08:22
mhz doesnt mean anything. it's the architecture of the cpu which counts. the emulator is really slow because it takes a lot of power to emulate such a powerful system. And the code isn't optimised. Also consider that you don't emulate only the CPU, you emulate the whole system including graphics and sound.

punisher001
July 2nd, 2005, 10:00
l was always wondering this! i still wonder! If we cant achieve good speeds for gamecube imagine a PS3 emulator! 0.3 fps! I hope 64 bit and dual core to help emu scene!

Branz_mf
July 2nd, 2005, 18:19
No way!!! Pc is not losing for gamecube, but to emulate a console from now and on it'll need more power.
And that doesn't mean Pc is lacking in hardware.

Federelli
July 2nd, 2005, 18:47
You are comparing X86 arquitecture, which is as dated as hell, versus what was the top of the top in console prossesor arqh.

Knuckles
July 2nd, 2005, 18:52
it's not easy to emulate Gekko PowerPC CPU instructions over a x86 type CPU. those are using different "ways" to execute them.... and I think it was already talked about in another thread...

raksmey1309
July 3rd, 2005, 01:32
imagine a PS3 emulator! 0.3 fps!
Well my PC might dead trying to emulate PS3..It must be impossible.

bcrew1375
July 3rd, 2005, 02:19
We haven't even got a fully working PS2 emulator yet, and you guys are already worrying about a PS3 one!? Geez :P.

Branz_mf
July 3rd, 2005, 02:20
I agree.

BBS
July 3rd, 2005, 22:03
Hi,
maybe, it is possible to emulate game cube on a modern pc with a good speed, because the programmers want to write an emulator to support all technical specs. See UltraHLE, it runs on a pentium 166 with a 3dfx card. Why not running a gc on a 1ghz?

Branz_mf
July 3rd, 2005, 22:43
ssshh..... needs much more than just a cpu running at 1ghz to emulate a gc console properly. (New techniques, the fastest processor in the world, a good video card and etc).

ShizZy
July 4th, 2005, 03:11
Lol... here is why:
-Like every one said, x86 arcitecture is much different than the ppc blah blah blah
-Your computer is also running an OS in the background, which uses a lot.
-Dolphin is incomplete and somewhat buggy.
-The emulator is new, GCN is fairly unexplored territory. The emulator isn't optimized to run fast.
-Everything else is being emulated, not just the cpu - the gpu, audio, memory, dvd, etc

Branz_mf
July 4th, 2005, 03:20
I already knew that I just didn't want to waste time for explanations. :D

raksmey1309
July 4th, 2005, 07:47
Thanks Guys.SO what we can do now is wait for Dolphin to be completed.

Doomulation
July 4th, 2005, 11:09
ssshh..... needs much more than just a cpu running at 1ghz to emulate a gc console properly. (New techniques, the fastest processor in the world, a good video card and etc).
You must also keep in mind that both Corn and uHLE used hacks, much like cxbx to run at such speed. Dolphin afaik, does not. And then it is as said, that the processor pretty much has to do everything since the PC hardware cannot do what the console hardware does.

arnalion
July 4th, 2005, 14:24
How may bits is the gamecubes cpu on? 64bits, 128bits? If it's 64bit would it be like a 970MHz 32bit cpu, if it's 128bit would it be like a 1940Mhz 32bit cpu

Allnatural
July 4th, 2005, 14:54
How may bits is the gamecubes cpu on? 64bits, 128bits? If it's 64bit would it be like a 970MHz 32bit cpu, if it's 128bit would it be like a 1940Mhz 32bit cpu
Your "math" makes no sense. Apples and oranges...

Remote
July 4th, 2005, 15:04
Did I hear apples? :P

ShizZy
July 4th, 2005, 16:33
The Gekko PPC is 32bit. (The term "128bit" refers to the GPU)

Federelli
July 4th, 2005, 17:03
Besides Dolphin is an amazing emulator, to achieve the state it is on, only after less than than 5 releases, and in so little time. It's as good as it gets today.

I can't even begin to think what the next release will show us :D.

Doomulation
July 5th, 2005, 07:29
How may bits is the gamecubes cpu on? 64bits, 128bits? If it's 64bit would it be like a 970MHz 32bit cpu, if it's 128bit would it be like a 1940Mhz 32bit cpu
This is of course not true. When talking about bits, like 64bit processor, they tend to refer to the size of the registers, the actual data is can handle and more. For example, the 64bit athlon has 64-bit registers, which makes the processor able to process 64-bit integers without splitting them into two registers. That's a small sample of what the speed comes from.

A processors speed does not become solely on mhz. For 64bit, it can process more data per cycle basically.

arnalion
July 7th, 2005, 12:13
Ah :P. But how many % faster do you think the amd 64 would run in xp 64 if you compare to xp??

Remote
July 7th, 2005, 13:32
3000% :P Just guessing and I'm probaly wrong :P

Doomulation
July 7th, 2005, 13:58
Ah :P. But how many % faster do you think the amd 64 would run in xp 64 if you compare to xp??
My guess is that it won't be much. And as for applications, it would wary of course, depending on how well they were built for the 64-bit processor.

raiden_quake
July 11th, 2005, 15:51
GC and PC are quite different

If you wanna emulate perfectly

You need at least a 4G Hz Cpu

Branz_mf
July 11th, 2005, 16:10
GC and PC are quite different

If you wanna emulate perfectly

You need at least a 4G Hz Cpu

No, you're wrong!
check the help file on dolphin.
Not even a NASA cpu 4.8ghz is capable to emulate gc properly.

maxim(L2)
July 11th, 2005, 19:21
some nasa computers are actually stone age computers..........

Branz_mf
July 11th, 2005, 20:03
yeah...but not all (kinda offtopic). ;)

raksmey1309
July 12th, 2005, 02:01
How fast is NASA CPU?

Branz_mf
July 12th, 2005, 02:43
I'm just kiding. Nasa cpu doesn't even exist.
And when I say Nasa 4.8ghz i mean 4.8Ghz Penthlonium XT64++ Pro cpu!!! ;)