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View Full Version : The "Zelda Online" project needs help from the emulation community



jahra!n
June 3rd, 2005, 08:01
Hi everyone, my names jahrain and for a while now i been working on a project called Zelda Online: Ocarina of Time, basically its a recreation of the n64 version of zelda for the pc and its made for online multiplayer action, the game play is gonna b emulated to the best of the engine's capasity, but its still under heavy work, anyways this project will contain many many diferent levels from zelda optimized to b player with other poeple over the internet, with deathmatch, or team play options in a veriety of different gametypes. it uses the halo pc engine so it requires a copy of halo for the pc and the ce downloadable expansion to play it. Im looking for help in getting things like textures and sounds from the n64 rom to make the project appear as close to the original as possible. i tried several different texture viewes and sound bank extractors but most never worked and stuff was all garbled and distorted... i was wondering if anyone here knew of any easy to use (ui support) sound and texture extractors, so far the only way i been able to gather textures was from screen printing them while looking at the textures. and to gather sounds i would use windows sound recorder... they quality was so good so im looking to see how to grab the info straight off the rom... if anyone here could help out with that, it would extremely appreciated.

il post this in several diferent threads incase someone misses out on it

EDIT: sorry i forgot to post a link to where u can see accual ingame video footage.
http://www.halomaps.org/index.cfm?pg=3&fid=1059
if anyone is interested in what this project looks like heres some screen shots of whats been done so far in the project. please note that anything still remaining from halo will b removed completly by the time this project is released.
http://img218.echo.cx/img218/7343/zot19pn.th.jpg (http://img218.echo.cx/my.php?image=zot19pn.jpg) http://img218.echo.cx/img218/7056/zot141yk.th.jpg (http://img218.echo.cx/my.php?image=zot141yk.jpg) http://img218.echo.cx/img218/4216/zot134vp.th.jpg (http://img218.echo.cx/my.php?image=zot134vp.jpg) http://img218.echo.cx/img218/5743/zot123lt.th.jpg (http://img218.echo.cx/my.php?image=zot123lt.jpg) http://img218.echo.cx/img218/9068/zot118ds.th.jpg (http://img218.echo.cx/my.php?image=zot118ds.jpg) http://img218.echo.cx/img218/2879/zot106rt.th.jpg (http://img218.echo.cx/my.php?image=zot106rt.jpg) http://img218.echo.cx/img218/2788/zot99rr.th.jpg (http://img218.echo.cx/my.php?image=zot99rr.jpg) http://img218.echo.cx/img218/487/zot81cb.th.jpg (http://img218.echo.cx/my.php?image=zot81cb.jpg) http://img218.echo.cx/img218/2019/zot75th.th.jpg (http://img218.echo.cx/my.php?image=zot75th.jpg) http://img218.echo.cx/img218/6697/zot69yj.th.jpg (http://img218.echo.cx/my.php?image=zot69yj.jpg) http://img169.echo.cx/img169/9282/zot57ap.th.jpg (http://img169.echo.cx/my.php?image=zot57ap.jpg) http://img169.echo.cx/img169/1669/zot42lk.th.jpg (http://img169.echo.cx/my.php?image=zot42lk.jpg) http://img169.echo.cx/img169/5783/zot37lg.th.jpg (http://img169.echo.cx/my.php?image=zot37lg.jpg)

http://img132.echo.cx/img132/2254/zelda25me.th.jpg (http://img132.echo.cx/my.php?image=zelda25me.jpg)
http://img278.echo.cx/img278/9764/eponaingame34aq.th.jpg (http://img278.echo.cx/my.php?image=eponaingame34aq.jpg) http://img278.echo.cx/img278/5608/eponaingame20xb.th.jpg (http://img278.echo.cx/my.php?image=eponaingame20xb.jpg) http://img278.echo.cx/img278/6779/eponaingame16nw.th.jpg (http://img278.echo.cx/my.php?image=eponaingame16nw.jpg)
http://img94.echo.cx/img94/8422/kakariko27jc.jpg
http://img94.echo.cx/img94/1096/kakariko32tv.jpg
http://img94.echo.cx/img94/8946/kakariko45ta.jpg
http://img258.echo.cx/img258/3435/zeldahudpic7kw.jpg

Malcolm
June 3rd, 2005, 08:18
Honestly, this looks friggen cool.

Maybe you should take a look at the high-res texture portion of the forum (its under Emulators -> 1964 -> High resolution textures projects) and get in contact with the makers of the new textures. This way you'd be able to avoid copyright problems from Nintendo _AND_ you'd get better looking textures :)

Doomulation
June 3rd, 2005, 08:38
it uses the halo pc engine so it requires a copy of halo for the pc and the ce downloadable expansion to play it.
It sounds cool aside from this. I have neither the game nor the expansion and is not intending to get anything of the sort.

ScottJC
June 3rd, 2005, 08:53
This is in the wrong forum, this should be somewhere like "Talk of the town" or "Gaming", looks cool though, and doom... nobody cares if you don't have Halo. ;)

jahra!n
June 3rd, 2005, 08:59
well i could get sriously sued big time from nintendo if i did release it as a stand alone, be happy i was originaly gonna do this for unreal tournament 2004 which costs $40 - $50 at the store, halo is only about $15, and the expansion is free, infacy u can download the expansion and use it by its self for free but u need a halo pc cd key.

smcd
June 3rd, 2005, 19:08
UT2003 is around $5 at stores now and UT2004 is about $10 - 19 ;)

Miretank
June 3rd, 2005, 19:45
excelent game for zelda fans! (meeeeeeeeeeeeeeeeeeeeeee!!) great work jahrain ! ;)

ShizZy
June 3rd, 2005, 21:16
>> Didn't see this thread, check my post in your other Zelda thread. You can see my work at www.Surreal-Productions.net

Amon_Knives
June 4th, 2005, 09:17
HOLY CRAP!!!!! I'm speechless. From my part of the zelda retexture community, if there is any way I can help, please, let me know.

Jaz
June 4th, 2005, 16:25
Looking very nice indeed. One to watch.

jahra!n
June 6th, 2005, 11:57
so anyone have the sound collection extracted from the rom or know how to get it?

Doomulation
June 7th, 2005, 11:55
This is in the wrong forum, this should be somewhere like "Talk of the town" or "Gaming", looks cool though, and doom... nobody cares if you don't have Halo. ;)
Whatever...


well i could get sriously sued big time from nintendo if i did release it as a stand alone, be happy i was originaly gonna do this for unreal tournament 2004 which costs $40 - $50 at the store, halo is only about $15, and the expansion is free, infacy u can download the expansion and use it by its self for free but u need a halo pc cd key.
I don't see why you'd get sued in any case. Care to fill me in? I'm clueless.

tye stik
June 11th, 2005, 03:23
wow dude, you got your work cut out for you... are you gonna make it like one single realm where you can run around and meet people to battle or is it gonna be only challenges?

Matt403
July 25th, 2005, 12:33
Was trying to get something like this off the ground, only non-multiplayer. Also mine was totally standalone, not a halo mod.

http://matt328.gotdns.com:5555/images/shot2.jpg

As you can see, didn't get very far yet.

aibrubusfosusej
July 27th, 2005, 19:35
whoa! friggin' awesome!
That's all i have to say

deathace
July 30th, 2005, 00:21
Why would he want to check out the zelda retexture thing when his looks way better?

onemustfall
July 31st, 2005, 23:58
Looks like you spiced up the graphics: makes it look more exiting. :happy:

Martin
August 1st, 2005, 00:42
Didn't see this thread until now, but damn that looks great. :D

Redah
August 6th, 2005, 14:44
I have the sound files for you... let me know what you need or PM me for IM details.

Tweichzt
August 6th, 2005, 17:37
I'd buy halo for this

aibrubusfosusej
August 14th, 2005, 04:07
Wait - So is it a FPS?

Jaz
August 14th, 2005, 22:25
Well yeah. It uses the Halo engine.

Melonman64
August 17th, 2005, 03:13
I have this "mod." Actually it's a separate map on CE, but ignor that. It is awesome. No exceptions. Awesome. The grapple is the best (IMHO).

Redah
August 17th, 2005, 12:50
Is this actually still in development? Haven't heard from the topic starter anymore...?

aibrubusfosusej
September 17th, 2005, 01:01
What happened to this? Is it finished? was it given up?

IndieGameMaker
December 28th, 2007, 18:46
I've got some Twilight Princess Textures and Character Meshes if they could be useful at a later date. PM me about them if your interested

ScottJC
December 28th, 2007, 19:28
I've got some Twilight Princess Textures and Character Meshes if they could be useful at a later date. PM me about them if your interested

Yeah... problem is the last post in this thread was 2 years ago and nobodys heard about it since.

Cyberman
December 28th, 2007, 23:19
Thread closed, necromancy of > 2 year old threads is ludricis.

Cyb