Doomulation
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Can anyone help me with this?
I've tried to figure out how Zilmar knows if the zipped games are supported. I have looked at the pj source, but I still can't figure it out.
By what I've found -- I've found some very instresting things -- Pj does _NOT_ read the CRC from roms which are zipped. It only reads the size of it unzipped.
But in order to know if it's supported or not, it must know CRC1 & 2 and the region of the rom.
However, how does it do so? I also know that it does not look in the filename, since I tried to rename it.
Do any of you know? Or could anyone of you look at the source to know? I know it's in RomBrowser.c.
Also, I seem to have problems to compile the code. First off, I'm missing "Reverse code.h" I think. And then there's a standard-library which I'm missing. I'm using c++ 5.0. It also complains of an undeclared type. ???
I've tried to figure out how Zilmar knows if the zipped games are supported. I have looked at the pj source, but I still can't figure it out.
By what I've found -- I've found some very instresting things -- Pj does _NOT_ read the CRC from roms which are zipped. It only reads the size of it unzipped.
But in order to know if it's supported or not, it must know CRC1 & 2 and the region of the rom.
However, how does it do so? I also know that it does not look in the filename, since I tried to rename it.
Do any of you know? Or could anyone of you look at the source to know? I know it's in RomBrowser.c.
Also, I seem to have problems to compile the code. First off, I'm missing "Reverse code.h" I think. And then there's a standard-library which I'm missing. I'm using c++ 5.0. It also complains of an undeclared type. ???