KaioShin
New member
Hi!
I am working on a Chip-8 Emulator (like many before) in Delphi. I am not a complete n00b but also not a expert either. I have all Arithmetic/ Logic and Jump/condition opcodes working and are stuck at the sprites now. I just don't understand the whole sprite-system.
DXYN Draws a Sprite at the coordinates V[x],V[y] (right?), located at M(I). How does a sprite look like in the memory?
I am working on a Chip-8 Emulator (like many before) in Delphi. I am not a complete n00b but also not a expert either. I have all Arithmetic/ Logic and Jump/condition opcodes working and are stuck at the sprites now. I just don't understand the whole sprite-system.
DXYN Draws a Sprite at the coordinates V[x],V[y] (right?), located at M(I). How does a sprite look like in the memory?