Doomulation said:
A gfx card doesn't really matter in emulation you know... they give little to no boost in performance.
Actually... if you look around you'll see most people are having all sorts of problems on the older generation of cards... While the Radeon 8500 and higher seems to be best... I dont know what's happening on Nvidia's side but from the input we've been receiving there seems to be a problem from anything lower than an FX... and that's a bit disturbing.
Lets take a look at the games that were marked slow before for example... They need at the very least 64MB of 'fast' DDR ram on the graphics card itself to achieve 'optimal' performance. That's quite a good percentage right off the bat that dont meet that... including those who have graphics adapters using the system ram (this a real yikes! now).
Most low end solutions dont provide pixel shader support (proper or otherwise) so that's a notch higher than before... DX6 is no longer the minimum for the "best" visual experience... and it hasnt been for quite a while if you've been following other people's plugins.
We're now in the age where owning a multi ghz machine is quite easily realized... You can get a very cheap dell with a p4 that *should* handle emulation just fine (a 2 ghz p4 should be enough for n64 emulation). Except... they tend to a bundle a graphics card from the dark ages... A Geforce 2 or a TNT2 variant... Where for the love of all that is reasonable are they still getting these archaic cards???
Anyhow CPU in N64 emulation (PJ64 at least) shouldn't be too limiting a factor nowadays... I recall when I used to beta test PJ64 1.2 (i think?) on a paltry P2 300 mhz machine... Now THAT is a bottleneck