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mojo
March 17th, 2005, 11:28
Hi ppl, I just found out a guy in my school who did some hack on Mupen64, he converted GTK+ to GTK2 and put his own code in and change the version of Mupen64. I've tried that hacked version b4, it runs okay, but very buggy, and the plugins config crashed all the time but at least it's pure GTK2 version. You guys here might have a look at this:
http://opax.swin.edu.au/~2529386
I don't know much about programming, so if you guys here can convince him and merge his patch to the main tree, it'd be nice, I'm waiting to see a GTK2 version from official team.

http://opax.swin.edu.au/~2529386/Zelda%20-%201.PNG

blight
March 17th, 2005, 13:23
How often do i have to repeat this? Mupen's GUI can be compiled with GTK2 (you just gotta define GTK2 and it will work)...
The config dialogs crashed? Of course they did! Plugins are compiled against GTK1, so they crash when mupen uses GTK2 and not GTK1.
If one wants to have a GTK2 gui for mupen, all plugin have to be made GTK2 as well, otherwise it won't work.

mojo
March 18th, 2005, 08:24
Is it possible if you can spend some time on GTK2 configuator of your plugin?

ciruZ
March 18th, 2005, 14:30
blight's plugins use only SDL, so it would be no problem with his plugins. What about informing yourself before posting? ;)

blight
March 19th, 2005, 13:59
... What about informing yourself before posting? ;)

Good idea, ciruZ - you should do that :P

Only the input plugin uses SDL, the other ones (tr64 and gln64) use GTK for the config dialog.

ciruZ
March 21st, 2005, 15:24
Well, did you port them as well? I thought it was hacktarux. Oops ;).
Anyway, he was speaking about the input plugin and that is SDL :P.

killthegene
March 22nd, 2005, 12:38
mojo, why not try to port some of the plugins config dialogs to gtk2? (youd only have to do audio and video)

ciruZ
March 22nd, 2005, 13:46
And maybe the about dialog of the RSP plugin ;).