View Full Version : ePSXe: Resident Evil 3 - Crap Sound
tye stik
March 11th, 2005, 03:11
When I play Resident Evil 3: Nemisis on my ePSXe I get screwy sound when the people talk during the 'sprite talking scenes'. The sound works find everwhere else, including CG movies, gameplay, its just when the chick is narrating or when the people talk to eachother in the game. This dosen't happen with any other game that I own.
These are my specs:
<u>ePSXe 160</u>
Sound cards:
P.E.Op.S. DSound Audio Driver 1.9
ePSXs SPU core 1.5.2
I hope I can get it to work damn, it either starts the sentence and ends ubruptly (The monst....., We escap......., Oh Jesus Chri.......) or the talking sounds like a bad radio signal.
smcd
March 11th, 2005, 03:36
Get a (drive) plugin that allows for reading subchannel data, maybe try tweaking some settings like lowering the gfx detail. Castlevania SOTN has an issue sort of like this, couldn't hear voices until I enabled reading subchannel data.
tye stik
March 11th, 2005, 18:51
Is there any plugin that you can suggest? My sound plugin dosen't say anything about reading the sub-channel data....
(by the way I meant 'plugin', not card, in my above post)
smcd
March 11th, 2005, 19:18
I'm talking about the CD plugin system. Pete's allows for this iirc, it's been a while since i fired up epsxe
tye stik
March 13th, 2005, 05:35
yeah, I'm using an ISO so I don't think my CD plugins will help me any :P
I just booted up Resident Evil 2 and it has the exact same problem... I have both the .cue and .sub files. I can't even play these games with that crap, hopefully someone can help me... you can't have a survival horror game that blasts out deafening sprite talk scenes.
I guess I'll keep trying different sound plugins I guess.
tye stik
March 14th, 2005, 01:11
Um, I'm trying to delete this extra post that I put in, but uh, I don't know how so I'm rewritting this message to say that.... lol :huh:
smcd
March 14th, 2005, 02:26
To delete a post click "edit" and then select the radio button to delete, then confirm by clicking the button. The delete stuff appears above the edit message area.
Clements
March 14th, 2005, 02:55
Try using the Eternal SPU. I've found it to be much better than P.E.Op.S.
fivefeet8
March 18th, 2005, 01:14
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smcd
March 18th, 2005, 02:37
qazxvqaaqzxcvdcnmmlqwertyruyoip[]zaxcvbnmasdfghjklqwertyuiopzxcvbnmmasdfg jhlqwe
q'k'sd'd;;s;;qkaksas;ks;k;dk;wdihjwqiorj oejr9ruiwriwjjzsajfbfffafsfajflajflafjdj furuurwryuwyrryrwyr
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wtf?
tye stik
March 20th, 2005, 23:32
thanks for the help 'fivefeet8', I think it's gonna work this time... your down syndrome has finally come in handy, eh?
Yeah that Eternal plugin makes the little blips of sound that I get alot clearer... but they're still just blips. On my previous plugin I could get it to produce the whole dialog, but it was wretched sound quality... like unplayable.
smcd
April 9th, 2005, 06:24
It appears it wasn't subchannel issues that was my problem after all, but that using PEOPS DSound Audio 1.8 was what fixed my problem.
revl8er
April 14th, 2005, 15:35
I have always had a problem with Resident Evil games and epsxe. I just used a different emulator like PSXeven and it worked fine.
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