View Full Version : Zelda MoM
Squall Leonhart
January 28th, 2002, 03:15
Why does 1964 goes really slow (10-15 FPS) when using Jabo`s 1.4 D7 plugin with Zelda MoM? The background on the load game screen goes black, and the game keys are so messed up you have to smack tha keyboard before anything happens...
Any ideas?
PS: It works fine on Pj64, just a little slow couse of my system...:D
hellknight
January 28th, 2002, 18:38
umm mayb your specs or the rom is bad
well......
Tesla-Guy
January 28th, 2002, 18:54
HAHA surely not the specs! I tried 1964 with my old old pII 400mhz w/ 64mb ram and i got 40 - 60fps! Latest drivers? you mean 23.11 or leaked 27.10 ?
hellknight
January 28th, 2002, 19:06
o shit didn't see the signature ooops
Squall Leonhart
January 28th, 2002, 19:47
I dont use the NVIDIA drivers, it slows down my card (u know how NVIDIA tend to optimize the latest drivers for the newest graphic card only...) I just use the drivers that was shipped with the card.....
And hellknight, the rom ain`t bad, I checked with Goodroms...
hellknight
January 28th, 2002, 20:27
so you tried to use the drivers and it was slow eh?
Squall Leonhart
January 29th, 2002, 23:33
Slower than a dead turtle...
Razman
January 30th, 2002, 03:55
Make sure you are using the following for getting the most FPS:
*external transforms for the graphical plug in
*use 16 bit textures.
*no antialising
*use Azimer's audio 0.4 beta & don't use audio sync and if possible don't use audio fix (+ use maximum buffer size!)
*run at 640x480 resolution
I use the Nvidia 23.11 drivers, and they are the fastest so far, even better than 27.00 leaked, and I have a GeForce 2Mx. So the drivers aren't your problem. DirectX might be if it wasn't installed properly, but I doubght it.
I use PJ64 1.4 to play Zelda: MM cause the sound is a lot better.
How does PJ64 1.4 run on your computer?
Squall Leonhart
January 31st, 2002, 01:43
Pj64 runs fine, only thing is that it skips a little cuose of my intergrated (TOTALY SUCKING) sound card, and that, for some reason, gives me lowered frame rate... I just wanted to see if 1964 runs better... :D
Is ur GeForce a Creative model as well?
Razman
January 31st, 2002, 03:46
No, I have an Asus videocard.
by integrated soundcard you mean A97?
It could skip as well due to the lower Cpu, & maibe the motherboard itself isn't that good. What chipset do you have for the motherboard? Intel one?
You won't get as good sound quality from the Aizamer's sound as you get from Jabbo's at the moment.
Does 1964 run better with the settings that I told you?
If not, try running zelda without sound and post how many FPS you get .
Squall Leonhart
February 1st, 2002, 02:52
I have an VIA Apollo Pro Chipset. The processor is a Intel Pentium III MMX/SSE 595. The bios is an Award Modular v. 4.51PG. My soundcard is a Yamaha DS-XG Legacy Sound System ( I will get meself a SoundBlaster soon, I hope) Zelda 2 runs much better now, thanks for the tip. All i had to do was to turn off FSAA and then I could use Azimer beta 0.4 with audio fix and all... its not that good yet couse of my sound card but that will change in a month or two.
Thanks everybody! Big respect!!
PS. hellknight, the rom was not the right one.... i used the european version, and the game runs faster with the (U) (!) version of the game....
:colgate:
Azimer
February 1st, 2002, 05:28
Speaking of Apollo, I love your avatar Razman ;)
Zero
February 1st, 2002, 20:53
PS. hellknight, the rom was not the right one.... i used the european version, and the game runs faster with the (U) (!) version of the game....
:colgate: [/B]
That's always the case because the NTSC and PAL TV's.
Squall Leonhart
February 1st, 2002, 21:19
Yeah, I should have thought about that first... :blush:
Zero
February 5th, 2002, 23:41
No problem just your friendly neighbourhood zero helping out :p
Squall Leonhart
February 6th, 2002, 00:01
thank you hellknight and you to Razman :cool:
Engeljaeger
February 6th, 2002, 03:27
Hmmm...is every (U)-rom faster running on 1964, or is that just the case with Zelda MoM ?
pj64er
February 6th, 2002, 04:06
Originally posted by Engeljaeger
Hmmm...is every (U)-rom faster running on 1964, or is that just the case with Zelda MoM ?
generally, u would want a (U) rom over everything else. the US version of an n64 game itself runs better than euro n64 games. so if u hav a choice, go (U).
schibo
February 6th, 2002, 04:41
i have to disagree with that, Euro games should perform better without sync. The difference is the timing and sync. PAL games are set to sync at 50VI/s while US games will sync at 60 VI/s.
pj64er
February 6th, 2002, 04:45
Originally posted by schibo
i have to disagree with that, Euro games should perform better without sync. The difference is the timing and sync. PAL games are set to sync at 50VI/s while US games will sync at 60 VI/s.
never knew!
is that only for 1964?
Engeljaeger
February 6th, 2002, 04:47
Uuuhm...so...just to say it for newbies like I am... ;)
Is it different from rom to rom, or is an (E)-rom better, when you have the right sync, settings, whatever? :blush:
Smiff
February 6th, 2002, 04:58
Disregarding sys req., get (U) or (J) because games are originally made in NTSC then converted (often badly) to PAL.. giving rise to point #2, assuming everyone is using Jabo's gfx, is a very good incentive not to use PAL.
Engeljaeger
February 6th, 2002, 05:03
Ok...that was all I wanted to know ;)
Thx! :)
Hmmm...but how come I sometimes read that there are some games the 1964 can emulate better, when using the PAL-version? e.g. in Duke Nukem-Zero Hour, I think...
Engeljaeger
February 6th, 2002, 05:10
Originally posted by Razman
Make sure you are using the following for getting the most FPS:
*external transforms for the graphical plug in
*use 16 bit textures.
*no antialising
*use Azimer's audio 0.4 beta & don't use audio sync and if possible don't use audio fix (+ use maximum buffer size!)
*run at 640x480 resolution
I use the Nvidia 23.11 drivers, and they are the fastest so far, even better than 27.00 leaked, and I have a GeForce 2Mx. So the drivers aren't your problem. DirectX might be if it wasn't installed properly, but I doubght it.
I use PJ64 1.4 to play Zelda: MM cause the sound is a lot better.
How does PJ64 1.4 run on your computer?
Hmmm...I got a problem (again :blush: )...when I donīt use "sync gameplay to audio", I get no sound at all...that shouldnīt be the case, right?
And another question: what is this "use v0.21 style audio" for anyway? I mean...are there games, where this shouldnīt be enabled?
Squall Leonhart
February 12th, 2002, 13:43
If you use sync gameplay to audio that means you make the gameplay slow down so it won't go faster than the audio.
If you have a good CPU and good graphic and sound cards this should work...... donno why. specs?
o.21 style are better (I think) for good pc's with good soundcards.
if you have a bad one just like me, its better to turn it of...
crhylove
February 12th, 2002, 15:18
HAHA surely not the specs! I tried 1964 with my old old pII 400mhz w/ 64mb ram and i got 40 - 60fps! Latest drivers? you mean 23.11 or leaked 27.10 ?
How are u gettin' that fps? i've got a slightly superior machine (k6-3, bigger cache than p2) and i can't get that...it maybe my gfx card though... what card u usin? i've only got this old voodoo 3 3000 PCI, i know i know....
rhy
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