Sayargh said:Err, last I Checked all of those systems were less powerful than the n64, its a silly question to ask why the genesis snes or master system is easier to emulate.
My point kinda still applies thoughSayargh said:Think he means they are slow on his system trotter
wasn't saying they weren't all hard to emulate, just the n64 is probably harder due to the fact that the machine is more advanced, just like the ps2 is more advanced than the n64, it is harder to emulate because of this.
Because emulation programming is not an easy proccess at all. Add into the mix the fact that documentation is usually limited, then it's not something you should really expect perfection at.mfarouk said:but why emulating and develping plugins for that is too hard and many games is very bad in graphigs and sound
Because sound and especially video plugins are emulators themself. These plugins emulate very complex and powerful coprocessor.but why emulating and develping plugins for that is too hard and many games is very bad in graphigs and sound
H3ad5h0tter said:But it makes me wonder that the Development process of dreamcast emulation is much faster than the progress on N64 . They needed 3 years to achieve a fair compatibility and image quality .
From scratch to Chankast alpha 0.1 it took only 3 months , and then chankast really kicked ass ! I mean , chancast has more complex Graphics , another code system ( 128 bit ) , etc...
That's really odd , IMO...
Gonetz said:Odd? No. I very doubt that alpha 0.1 was created from scratch for 3 month. Even it is so, the answer is simple. Why first GBA emulators appeared before release of console itself? Why gamecube emulators are progressing so fast?
1) Great coders
2) Official development kit!!! Developers know exactly what the system can do and how it can do it. Where data is placed and how it is processed. You must be genius to understand it, but you already have this information. Pioneers of N64 emulation had nothing of this. Knowledge about the system was reverse engineered from bits of publicly available information and from dumps of demos. It's harder then decipher ancient egyptian records. Even now many things about N64 is unknown.