View Full Version : Ogre battle 64 bug
Zodia
July 9th, 2004, 17:17
After Scene 6 , a weird bug occurs, and I cant play after that.
I have screenshots of it.
It says something of "Access violation in Graphics plugin"
Anyone knows what can I do?
olivieryuyu
July 9th, 2004, 20:03
what's your gfx plugin ?
Zodia
July 9th, 2004, 21:44
what's your gfx plugin ?
Do you mean the Video plugin?
It is "Jabo`s Direct 3D 6 1.5.1
Trotterwatch
July 9th, 2004, 21:46
Try using Rices latest plugin, I believe Rice Video 5.60, or Glide64 + Hacktaruxes wrapper.
Zodia
July 9th, 2004, 23:46
Try using Rices latest plugin, I believe Rice Video 5.60, or Glide64 + Hacktaruxes wrapper.
Where can I get it?
EDIT: nvm, I found it on PJ64 Home, Im going to try Rice Video 5.60
Zodia
July 10th, 2004, 01:48
They don`t work...
This things could be easier with a installer =P
Trotterwatch
July 10th, 2004, 02:06
K, you haven't posted why it isn't working so I'll look into the crystal ball:
The file it requires - is a common .dll, download 1964 and grab it from there and put it in the PJ64 main folder, put the graphics plugin in the plugin folder.
Do the same for Glide64, Glide64 in plugins, wrapper in main folder.
Zodia
July 10th, 2004, 03:13
When I put the Rice Video files in the Plugins folder it says that it can`t find MSVCP71.dll and it says that it fails when loading the Rice5.6.0.dll
Clements
July 10th, 2004, 03:21
You need to copy msvcp71.dll and msvcr71.dll from 1964 0.9.9 to PJ64's main folder to get it to work.
Zodia
July 10th, 2004, 03:24
<dances around>
Now it works! yay yay!
Thanks!!!
The game runs better too, at the normal speed, it was kinda slow before.
Zodia
July 10th, 2004, 03:52
It must be the rom, now after th few minutes, the program freezes(with any of the plugins)
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