BUG in versions 0.52 & 0.53:
in winXP (i don't try with 9x/ME), if i set Triple buffering ON, and play with a game-pad (well, it's a SNES pad via LPT, but all my games works 100% OK, thanks to Direct-Input), the input isn't read at all, well it's crazy and with a delay of 30-40 sec, so really creazy, the Directional arrows stays like pressed (@full screen, because TriBuf is only in FulScr...).
With the keyboard, everything is ok. It is a rare bug....