bruciemoose
New member
Hi. I'm a new poster.
I'm trying to get Blight's SDL plugin to react to the full range on the joystick of a real N64 pad using the Boom N64+PS2 converter. Mario is currently walking at the full range of the joystick, rather than running...
Having looked at plugin.c I reckon I need to edit the GetKeys function to spit out some inflated values. Unfortunately I have little clue how to do this as I've never coded in C before
Would anybody be kind enough to point me in the right direction? Otherwise, can the sensitivity of the X and Y axis be changed in the blight_input.conf?
Desperate to make this work!
Andrew Bruce
I'm trying to get Blight's SDL plugin to react to the full range on the joystick of a real N64 pad using the Boom N64+PS2 converter. Mario is currently walking at the full range of the joystick, rather than running...
Having looked at plugin.c I reckon I need to edit the GetKeys function to spit out some inflated values. Unfortunately I have little clue how to do this as I've never coded in C before
Would anybody be kind enough to point me in the right direction? Otherwise, can the sensitivity of the X and Y axis be changed in the blight_input.conf?
Desperate to make this work!
Andrew Bruce