This has been resolved via the following fix:
Uncomment "delay = 0;" in file memory.c on line 2424 as suggested by Hacktarux in thread http://www.emutalk.net/showthread.php?threadid=17373 .
Game: Zelda Majora's Mask
Error: Segfault
Occurs: In intro (see attached screenshot)
Plugins: glN64 0.4.1 rc3 -- Mupen ALSA2 ver .4 -- blight's SDL ver 0.0.8-b
Core:Interpretor
GCC3.3.2r3
CFlags:-DX86 -O3 -fomit-frame-pointer -funroll-loops -ffast-math -mcpu=athlon-xp -Wall -pipe -g
GDB output:
Screenshot: Attached
Other: This error only occurs when using the SDL input plugin. When the basic keyboard plugin is used, all is well. If I use the pure core, the grafx freeze at the same point, but the audio continues and I am able to exit gracefully.
Thank you for your time,
Frank Russo
Uncomment "delay = 0;" in file memory.c on line 2424 as suggested by Hacktarux in thread http://www.emutalk.net/showthread.php?threadid=17373 .
Game: Zelda Majora's Mask
Error: Segfault
Occurs: In intro (see attached screenshot)
Plugins: glN64 0.4.1 rc3 -- Mupen ALSA2 ver .4 -- blight's SDL ver 0.0.8-b
Core:Interpretor
GCC3.3.2r3
CFlags:-DX86 -O3 -fomit-frame-pointer -funroll-loops -ffast-math -mcpu=athlon-xp -Wall -pipe -g
GDB output:
Code:
[New Thread 2539676 (LWP 8341)]
rom size: 33554432 bytes (or 32 Mb or 256 Megabits)
file found
rom size: 33554432 bytes (or 32 Mb or 256 Megabits)
rom loaded succesfully
80 37 12 40
ClockRate=f
Version:144b
CRC: 5354631c 3a2def0
name: ZELDA MAJORA'S MASK
Manufacturer: Nintendo
Cartridge_ID: 535a
Country : United States
size: 4096
PC= 80080000
md5 code:2A0A8ACB61538235BC1094D297FB6556
init timer!
[New Thread 2556061 (LWP 8342)]
memory initialized
[blight's SDL input plugin]: version 0.0.8-b initialized.
[glN64]: (II) Initializing SDL video subsystem...
[glN64]: (II) Getting video info...
[glN64]: (II) Setting video mode 1024x768...
[glN64]: (II) Renderer: GeForce FX 5600/AGP/SSE/3DNOW!
[glN64]: (II) OpenGL version: 1.4.0 NVIDIA 44.96
[glN64]: (II) Vendor: NVIDIA Corporation
[glN64]: (II) Extensions: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NVX_ycrcb GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow
demarrage r4300
interpr�tation
[New Thread 2572446 (LWP 8346)]
[New Thread 2588831 (LWP 8347)]
[New Thread 2605216 (LWP 8348)]
[New Thread 2621601 (LWP 8349)]
[New Thread 2637986 (LWP 8350)]
[New Thread 2654371 (LWP 8351)]
[New Thread 2670756 (LWP 8352)]
[New Thread 2687141 (LWP 8353)]
[New Thread 2703526 (LWP 8354)]
[New Thread 2719911 (LWP 8355)]
[New Thread 2736296 (LWP 8356)]
[New Thread 2752681 (LWP 8357)]
[New Thread 2769066 (LWP 8358)]
[New Thread 2785451 (LWP 8359)]
[New Thread 2801836 (LWP 8360)]
[New Thread 2818221 (LWP 8361)]
[New Thread 2834606 (LWP 8362)]
[New Thread 2850991 (LWP 8363)]
[New Thread 2867376 (LWP 8364)]
[New Thread 2883761 (LWP 8365)]
[New Thread 2900146 (LWP 8366)]
[New Thread 2916531 (LWP 8367)]
[New Thread 2932916 (LWP 8368)]
[New Thread 2949301 (LWP 8369)]
[New Thread 2965686 (LWP 8370)]
[New Thread 2982071 (LWP 8371)]
[New Thread 2998456 (LWP 8372)]
[New Thread 3014841 (LWP 8373)]
[New Thread 3031226 (LWP 8374)]
[New Thread 3047611 (LWP 8375)]
[New Thread 3063996 (LWP 8376)]
[New Thread 3080381 (LWP 8377)]
[New Thread 3096766 (LWP 8378)]
[New Thread 3113151 (LWP 8379)]
[New Thread 3129536 (LWP 8380)]
[New Thread 3145921 (LWP 8381)]
[New Thread 3162306 (LWP 8382)]
[New Thread 3178691 (LWP 8383)]
[New Thread 3195076 (LWP 8384)]
[New Thread 3211461 (LWP 8385)]
[New Thread 3227846 (LWP 8386)]
[New Thread 3244231 (LWP 8387)]
[New Thread 3260616 (LWP 8388)]
[New Thread 3277001 (LWP 8389)]
[New Thread 3293386 (LWP 8390)]
[New Thread 3309771 (LWP 8391)]
[New Thread 3326156 (LWP 8392)]
[New Thread 3342541 (LWP 8393)]
[New Thread 3358926 (LWP 8394)]
[New Thread 3375311 (LWP 8395)]
[New Thread 3391696 (LWP 8396)]
[New Thread 3408081 (LWP 8397)]
[New Thread 3424466 (LWP 8398)]
[New Thread 3440851 (LWP 8399)]
[New Thread 3457236 (LWP 8400)]
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 2556061 (LWP 8342)]
0x0805747f in SWL () at r4300/r4300.c:874
874 word = ((unsigned long)lsrt >> 8) | (old_word & 0xFF000000);
(gdb) where
#0 0x0805747f in SWL () at r4300/r4300.c:874
#1 0x00000000 in ?? ()
Cannot access memory at address 0x1115
(gdb) disassemble 0x0805747f
Dump of assembler code for function SWL:
0x8057330 <SWL>: push %ebp
0x8057331 <SWL+1>: push %edi
0x8057332 <SWL+2>: push %esi
0x8057333 <SWL+3>: push %ebx
0x8057334 <SWL+4>: sub $0xc,%esp
0x8057337 <SWL+7>: mov 0x87ed780,%esi
0x805733d <SWL+13>: movl $0x0,(%esp,1)
0x8057344 <SWL+20>: movl $0x0,0x4(%esp,1)
0x805734c <SWL+28>: add $0x1c,%esi
0x805734f <SWL+31>: movzwl 0xfffffff0(%esi),%ebp
0x8057353 <SWL+35>: mov 0xffffffe8(%esi),%edi
0x8057356 <SWL+38>: mov %esi,0x87ed780
0x805735c <SWL+44>: movswl %bp,%edx
0x805735f <SWL+47>: add (%edi),%edx
0x8057361 <SWL+49>: xor %ebx,%ebx
0x8057363 <SWL+51>: mov %edx,%ecx
0x8057365 <SWL+53>: and $0x3,%ecx
0x8057368 <SWL+56>: mov %ecx,%edx
0x805736a <SWL+58>: xor $0x1,%edx
0x805736d <SWL+61>: or %ebx,%edx
0x805736f <SWL+63>: je 0x8057455 <SWL+293>
0x8057375 <SWL+69>: test %ebx,%ebx
---Type <return> to continue, or q <return> to quit---
0x8057377 <SWL+71>: jle 0x8057421 <SWL+241>
0x805737d <SWL+77>: mov %ecx,%edi
0x805737f <SWL+79>: xor $0x2,%edi
0x8057382 <SWL+82>: or %ebx,%edi
0x8057384 <SWL+84>: je 0x80573d5 <SWL+165>
0x8057386 <SWL+86>: mov %ecx,%ebp
0x8057388 <SWL+88>: xor $0x3,%ebp
0x805738b <SWL+91>: or %ebx,%ebp
0x805738d <SWL+93>: je 0x8057398 <SWL+104>
0x805738f <SWL+95>: nop
0x8057390 <SWL+96>: add $0xc,%esp
0x8057393 <SWL+99>: pop %ebx
0x8057394 <SWL+100>: pop %esi
0x8057395 <SWL+101>: pop %edi
0x8057396 <SWL+102>: pop %ebp
0x8057397 <SWL+103>: ret
0x8057398 <SWL+104>: mov 0xffffffe8(%esi),%ecx
0x805739b <SWL+107>: mov 0xffffffec(%esi),%edx
0x805739e <SWL+110>: movswl 0xfffffff0(%esi),%edi
0x80573a2 <SWL+114>: add (%ecx),%edi
0x80573a4 <SWL+116>: mov 0x4(%edx),%ebp
0x80573a7 <SWL+119>: mov (%edx),%ebx
0x80573a9 <SWL+121>: mov %edi,0x80e2320
---Type <return> to continue, or q <return> to quit---
0x80573af <SWL+127>: shrd $0x18,%ebp,%ebx
0x80573b3 <SWL+131>: shr $0x10,%edi
0x80573b6 <SWL+134>: mov %bl,0x922fae0
0x80573bc <SWL+140>: call *0x912e9a0(,%edi,4)
0x80573c3 <SWL+147>: mov 0x80e2320,%esi
0x80573c9 <SWL+153>: shr $0xc,%esi
0x80573cc <SWL+156>: movb $0x1,0x87ed8e0(%esi)
0x80573d3 <SWL+163>: jmp 0x8057390 <SWL+96>
0x80573d5 <SWL+165>: mov 0xffffffe8(%esi),%ecx
0x80573d8 <SWL+168>: movswl 0xfffffff0(%esi),%ebx
0x80573dc <SWL+172>: mov %esp,0x90ed934
0x80573e2 <SWL+178>: add (%ecx),%ebx
0x80573e4 <SWL+180>: and $0xfffffffc,%ebx
0x80573e7 <SWL+183>: mov %ebx,0x80e2320
0x80573ed <SWL+189>: shr $0x10,%ebx
0x80573f0 <SWL+192>: call *0x91afa40(,%ebx,4)
0x80573f7 <SWL+199>: mov 0x87ed780,%ebp
0x80573fd <SWL+205>: mov (%esp,1),%edx
0x8057400 <SWL+208>: xor %dx,%dx
0x8057403 <SWL+211>: mov 0xffffffec(%ebp),%edi
0x8057406 <SWL+214>: movzwl 0x2(%edi),%eax
0x805740a <SWL+218>: or %edx,%eax
0x805740c <SWL+220>: mov %eax,0x9aefb88
---Type <return> to continue, or q <return> to quit---
0x8057411 <SWL+225>: movzwl 0x80e2322,%eax
0x8057418 <SWL+232>: call *0x926fb40(,%eax,4)
0x805741f <SWL+239>: jmp 0x80573c3 <SWL+147>
0x8057421 <SWL+241>: test %ebx,%ebx
0x8057423 <SWL+243>: js 0x805742e <SWL+254>
0x8057425 <SWL+245>: cmp $0x1,%ecx
0x8057428 <SWL+248>: ja 0x805737d <SWL+77>
0x805742e <SWL+254>: mov %ebx,%edx
0x8057430 <SWL+256>: or %ecx,%edx
0x8057432 <SWL+258>: jne 0x8057390 <SWL+96>
0x8057438 <SWL+264>: mov 0xffffffec(%esi),%ebx
0x805743b <SWL+267>: movswl %bp,%eax
0x805743e <SWL+270>: add (%edi),%eax
0x8057440 <SWL+272>: mov (%ebx),%ecx
0x8057442 <SWL+274>: and $0xfffffffc,%eax
0x8057445 <SWL+277>: mov %eax,0x80e2320
0x805744a <SWL+282>: shr $0x10,%eax
0x805744d <SWL+285>: mov %ecx,0x9aefb88
0x8057453 <SWL+291>: jmp 0x8057418 <SWL+232>
0x8057455 <SWL+293>: movswl %bp,%ecx
0x8057458 <SWL+296>: mov %esp,0x90ed934
0x805745e <SWL+302>: add (%edi),%ecx
0x8057460 <SWL+304>: and $0xfffffffc,%ecx
---Type <return> to continue, or q <return> to quit---
0x8057463 <SWL+307>: mov %ecx,0x80e2320
0x8057469 <SWL+313>: shr $0x10,%ecx
0x805746c <SWL+316>: call *0x91afa40(,%ecx,4)
0x8057473 <SWL+323>: mov 0x87ed780,%edx
0x8057479 <SWL+329>: mov 0xffffffec(%edx),%esi
0x805747c <SWL+332>: mov (%esp,1),%edx
0x805747f <SWL+335>: mov (%esi),%eax
0x8057481 <SWL+337>: and $0xff000000,%edx
0x8057487 <SWL+343>: shr $0x8,%eax
0x805748a <SWL+346>: jmp 0x805740a <SWL+218>
End of assembler dump.
(gdb)
Screenshot: Attached
Other: This error only occurs when using the SDL input plugin. When the basic keyboard plugin is used, all is well. If I use the pure core, the grafx freeze at the same point, but the audio continues and I am able to exit gracefully.
Thank you for your time,
Frank Russo
Last edited: