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New SSF version (SSF Ver0.07 prototype R2)

leocabron

Metal´up your Ass!!!!!!!
Traduction by Babel Fish:


The lowest environment which is necessary for the execution of SSF Ver0.07
OS Windows98/Me/2000/XP
CPU FPU, MMX, CPU which loads SSE
Memory Above 256MB
Video The card (driver) which is corresponding after DirectX8
CD drive Above the ATAPI 4 time speed
In addition BIOS and ASPI layer

Emulating circumstance
SH2 emulator 100%
68000 emulator 50%
CD block 30%
SCSP block 0%
SCU block 50%
SMPC block 100%
VDP1 block 90%
VDP2 block 5%

Detailed trouble was corrected.
That and the drawing part of VDP1 generally entered.
Still, sampling position of texture is not complete, but...
SSF Ver0.07 prototype R2
It is indicatory directly the frame buffer of VDP1 as a RGB mode.
Therefore color becoming strange pixel pallet mode is.
Because it draws after VDP1 with another thread, depending upon environment perhaps it does not move well.
Temporarily with enviroment for software development still 60fps is guaranteed.
If it reaches the point where it passes through VDP2 60fps probably is unreasonable...
We would like to start making the part other than BG of VDP2 from now on.

As for the software which it operated verified,
FIST
THE KING OF FIGHTERS '97
Tomorrow 120% limited
カーディアンフォース
ガングリフォン
Galaxy fourth �U
Opinion uselessness
Cotton 2
Thunder fourth V
Silhouette mirage
Sooty - pie リミックス
The スレイヤーズ ろ it is,
All the Japanese professional wrestling
Dynamite detective
Transmission outside ダライアス
Desire DISC1
Fighting God transmission S
ナイツ
Burning ranger trial version
バーチャファイター kids
バトルガレッガ
Bulk slash
パンツァードラグーン
ファンタシースター collection
Black matrix
Blood factory
Princess Crown
Real bout 餓 wolf legendary special
Ray D ant silver cancer/gun
Layer section
Layer section �U



Enviroment for software development
Mainboard GA-8IK1100
CPU Pentium4 3.0GHz
Memory PC3200 512*2
Video RADEON9800Pro
Sound YMF744B
CD drive DW-U12A
OS WindowsXP Professional SP1
 

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