In the Render Buffer Setting Popup (the comic bubble tooltip thing) you mention that the real n64 uses different buffer modes (like triple buffer etc).
Do you ever plan to implement a choice that will match whatever the n64 is using? I don't know how useful that would be, but it would be cool, for us purists (well as pure as you can get with an emu ;-)).
Do you ever plan to implement a choice that will match whatever the n64 is using? I don't know how useful that would be, but it would be cool, for us purists (well as pure as you can get with an emu ;-)).