View Full Version : glnintendo problem

June 10th, 2003, 09:45
using glnintendo latest version
using open gl in options why does when the game start the screen is black
and in geforce mode error pj64 cause an error in unknown

June 10th, 2003, 12:04
Orkin has got a Geforce and since short a Radeon, but not an intel graphics controller, so this card might be not supported. You need to use Use preferably Rice's plugin. If this isn't working correctly use Glide64 + evoodoo or Jabo's 1.40 with validate blending on.

June 10th, 2003, 12:15
rice's works fine to me but i don't know where to get the latest version
and there is no normal blending mode in jabo 1.40 (is there is?)

June 10th, 2003, 12:18
In 1.40 you can check "change blending mode if invalid for video-card".

June 10th, 2003, 17:29
to be frank, your video card sucks, you will have incredably issues with most plugins and if they work it'll be suprising.

Only Glide64+Evoodoo is apparently good for that.

June 14th, 2003, 15:50
Before I got a GF4MX (Which GLN64 looks amazing on), GLN64 worked fine in my intel integrated graphics. Odd.