In v. 1.4, when I'm in the Spirit Temple as Young Link, the emulator stops when I start to fight the Dinozard in the room with the multiple Skullwalltulas. Anyone care to help me on this one?
sometimes games just 'stop' when you don't have external transformations on so you should leave it to automatic so it switches around when needed a game which 'stops' like this is Sin & Punishment: successor to earth, (which is now perfect in PJ64 WOOHOO! ) so try leaving geometry transformations to automatic or just setting it to external just before you fight the boss and after you've passed the bit that stalls the emu put it back to internal.