Renegade
December 26th, 2001, 05:17
anyway, why does Jabo's Direct3D7 1.4 screw up Super Smash Bros? It's playable, but there are three problems:
(1) Percent sign in-game not shown
(2) When it says "Three-two-one-go" only the lights can be seen.
http://www24.brinkster.com/huiser/faulty.jpg
(3) The title screen and character select flicker when they come in.
http://www24.brinkster.com/huiser/faulty.jpg
In Graphics Settings, I only have "Anisotropic filtering" and "blending mode if invalid" ticked.
http://www24.brinkster.com/huiser/options.jpg
I'm using an NVidia TNT 2, 700 mhz, DirectX 8.1. ROM's GoodN64 name is SUper Smash Bros. [U][h2][AGS intro].rom. Please help.
(1) Percent sign in-game not shown
(2) When it says "Three-two-one-go" only the lights can be seen.
http://www24.brinkster.com/huiser/faulty.jpg
(3) The title screen and character select flicker when they come in.
http://www24.brinkster.com/huiser/faulty.jpg
In Graphics Settings, I only have "Anisotropic filtering" and "blending mode if invalid" ticked.
http://www24.brinkster.com/huiser/options.jpg
I'm using an NVidia TNT 2, 700 mhz, DirectX 8.1. ROM's GoodN64 name is SUper Smash Bros. [U][h2][AGS intro].rom. Please help.