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View Full Version : Daedalus + Debugger + 'Dump Textures'



CyBeRDrizzt
March 5th, 2003, 00:22
Hi

can someone tell me how to use the daedalus debug console to dump textures? the command is 'dump textures' but it doesent seem to do anything, maybe i need a binary that has debugging enabled? Can anyone supply this?

Thanks


:n64:

CyBeRDrizzt
March 23rd, 2003, 12:58
I take it no one uses Daedalus' debugger then?

Slougi
March 23rd, 2003, 13:12
Originally posted by CyBeRDrizzt
I take it no one uses Daedalus' debugger then?
Propably right :) Maybe ask on the official daedalus forum?

Falcon4ever
March 23rd, 2003, 15:01
Just wonderin' why you want to use deadalus to dump textures...
maybe you could give the plugin of icepir8 a try...
:)

CyBeRDrizzt
March 23rd, 2003, 19:22
Cheers Falcon4ever

I tried that plugin (in project64) and it works like a charm
thanks for the info!

alexa999
May 14th, 2003, 17:52
How do you get the debug counsole in pj64?

Slougi
May 14th, 2003, 17:55
Originally posted by alexa999
How do you get the debug counsole in pj64?
You can't, unless you have a beta. You have to use a plugin that supports dumping textures.

alexa999
May 14th, 2003, 21:28
I have TR64, but i want the debugger.

Doomulation
May 15th, 2003, 14:23
You can't. Use nemu for a debugger if you really want one!

alexa999
May 15th, 2003, 17:41
But I saw someone else with a pj64 debugger!