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    Mupen64Plus v2.5.9 Beta Release

    The world was a different place when we last made a release! But people have still been working on the emulator, and it's long past due for us to make a new release for all the N64 fans out there. This is a Beta release of Mupen64Plus. Please help us by testing this software on your platform...
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    Site Migration (Google Code Shutdown)

    Due to the imminent shutdown of Google Code, we have migrated several Mupen64Plus web assets away from Google Code. Our 'home' website has moved to our own web domain, at www.mupen64plus.org! Thanks to Conchúr Navid for the web design of the new site. All of the user-level wiki documentation...
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    Mupen64Plus v2.5: Mupen's Last Stand (on Google Code)

    Hello N64 fans! Sorry it's been so long (almost 2 years) since the last Mupen64Plus release. I've been too busy with everything else in my life to devote much time to Mupen64Plus, but there have been plenty of developers making great contributions to our emulator, and I finally carved out the...
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    Mupen64Plus v2.0 is here!

    Hello N64 fans! It's been almost 4 years in the making, and Mupen64Plus v2.0 is finally here! It's been over a year since the 1.99.5 release, and we finally worked through everything that I wanted to finish before the official 2.0 name. Some of the highlights of this release are: All: more...
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    Mupen64Plus Release Candidates now out - please test!

    Hello N64 fans! It's been over a year since the last Mupen64Plus release, and we're gearing up to finally get v2.0 out of the door. Everything that I really wanted to be in this major milestone release is there, and all that's left is the testing. That's where I'm hoping that you can help us...
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    Re-designed input autoconfiguration logic

    Hello everyone, I just committed a complete re-write of the input autoconfiguration code in the Hg repository. I think this will be a big improvement: it should support more use cases and be more user-friendly. I believe that it solves all of the common stumbling blocks that people ran into...
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    Mupen64Plus 1.99.5 tagged and released!

    I have tagged and released Mupen64Plus version 1.99.5. It's been over a year since the last tag, and we're long overdue for a new version. There's nothing too earth shattering here, but a lot of minor fixes and improvements have acculumated since 1.99.4. One of the most important changes in...
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    Mupen64Plus 1.99.4 tagged and released!

    I have tagged and released Mupen64Plus version 1.99.4. This release is dedicated to those of you who don't compile from source. It's been many months since the last release, and though there haven't been many major changes, there have been a bunch of little fixes piling up. I decided to roll...
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    New Mupen64Plus v1.99.3 release February 2010

    The latest Mupen64Plus code, version 1.99.3, is now released! For those of you who haven't been following our development saga, I'll spill some bytes explaining the re-archeticture that Mupen64Plus has undergone. The biggest change is that Mupen64Plus is no longer an application; it is now a...
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    Mupen64Plus v1.99.3 source modules for packagers

    The recommended packaging structure for linux distributions is to create a separate package for each Mupen64Plus module, based upon the source code. Here are the links to the module source zips: mupen64plus-audio-sdl-src-1.99.3.tar.gz mupen64plus-core-src-1.99.3.tar.gz...
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    Native Windows build of Mupen64Plus: Developer Preview

    It's here. The second beta release of our series leading up to 2.0: Mupen64Plus v1.99.2 has been tagged. I'm not creating official source and binary packages of this tag, because it is primarily meant to be a Developer Preview for the new native Win32 build of Mupen64Plus. This is the first...
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    New release: Mupen64Plus v1.99.1

    Hello N64 fans! Just in time for a new decade, we are releasing the first beta (christened 1.99.1) of the forthcoming and long-awaited Mupen64Plus 2.0. This release is revolutionary, with many months of design and implementation work going into it, in the hopes that the new modular architecture...
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    Help us with new Blight Input feature

    Hello all, I'm planning on adding a new auto-configuration feature to our SDL input plugin (formerly known as Blight input) while I'm converting it to the new API. The way that this feature will work is, the first time you run the emulator (or if you delete the configuration file), the SDL...
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    New Video Extension API

    I have just published another piece of the Mupen64Plus v2.0 API on the Mupen64Plus Emuwiki. It's called the Video Extension API, and what it does is remove the SDL dependency from the video plugins. Rather than the video plugin calling the SDL functions directly for things like opening a...
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    Open Call for Mupen64Plus Developers

    Developers, users, and fans: After a great deal of work, late nights, and accompanying marital tension, I have finally finished the initial draft of the Mupen64Plus v2.0 API. It can be viewed on the developers' wiki: http://www.emuwiki.com/index.php?title=Mupen64Plus_v2.0_Core_API_v1.0 I'm...
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    Mupen64Plus v1.5 is ready!

    It has been just over half a year since the last major Mupen64Plus release, so it's been a long time coming, but I'm happy to present version 1.5! This release is more evolutionary than revolutionary, with many code cleanups and improvements to existing features. Please try it out and report...
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    Bugfix Release: Mupen64Plus v1.4.1

    I finally got around to tagging and releasing version 1.4.1 of Mupen64Plus. I have to apologize for not releasing this earlier; there was at least one major bug in v1.4 that probably affected a lot of players. So go out and download this release right now, because it will run a lot faster if...
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    Mupen64Plus v1.4 is now here!

    We could have waited even longer and packed even more features into the new Mupen64Plus v1.4 release, but I thought that it was time to get another one out the door for people to play. There are some big new features, and major contributions were written for this release by: slougi, DarkJezter...
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    New test builds including On Screen Display feature

    Hi everyone, We're making progress towards the 1.4 release; tonight I merged the branch with the On Screen Display feature into the trunk of our SVN repository. I made both 32-bit and 64-bit binary packages from rev 452 so that we could get a broader test audience. These are the latest builds...
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    It's time to Rock and Roll!

    I added the Rumble Pak feature to the Blight Input plugin, in rev 164. The original patch had some problems, but I got it working on my system (with logitech wireless rumblepad 2) and it should also support the system of the original author of the patch. I encourage people to test it out...

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