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  1. mojo

    GTK GUI Suggestion

    Well, I am just wondering if Mupen64 team has ever considered using default icon-theme that shipped with GNOME or KDE for Toolbar icons? As GNOME and KDE are now approaching freedesktop.org's icon-naming standard (heard of project Tango yet?), why not use those icons? Well, if the platform...
  2. mojo

    Compile Failure under Ubuntu Edgy

    Hi there, The system is Ubuntu Edgy. I was mucking around trying to compile Mupen64 yesterday. The 'configure' script outputs errors when I tried to run it: mojo@mojo:~/Desktop/mupen64_src-0.5$ ./configure --prefix='/usr' Found a working C compiler (gcc). Checking SDL... ./config.temp: 3...
  3. mojo

    GTK2 GUI ver0.5 Bug?

    Mupen64 0.5 runs on my Ubuntu Breezy with double status bar icon. Weird rite? Is it a bug?
  4. mojo

    Problem in compiling ver 0.5

    I tried to compile the src but I ended up with this msg: mojo@ubuntu:~/Desktop/mupen64_src-0.5$ ./configure *** Couldn't compile test program. *** Couldn't find a working C compiler! I find this problem very weird, I look through the script, it seems to me just to test out whether you have...
  5. mojo

    GTK2 Patch

    Hi ppl, I just found out a guy in my school who did some hack on Mupen64, he converted GTK+ to GTK2 and put his own code in and change the version of Mupen64. I've tried that hacked version b4, it runs okay, but very buggy, and the plugins config crashed all the time but at least it's pure GTK2...
  6. mojo

    Rice 3.1 requires msvcr70.dll????

    I can't run Rice 3.1. An error appears "This application has failed to start because MSVCP71.dll was not found. Re-installing the application may fix this problem". when I choose [Change Plugin...]. Does Rice 3.1 really need that dll file or it just my PC's fault??? If it does, can anyone post...
  7. mojo

    Is RSP of Project 64 file essential for 1964?

    Do I really need this RSP file in order to fix some games issuessuch as Zelda (background issue) ? I heard we don't need that anymore 'cause new 1964 supports that internally in its core. Is it correct?
  8. mojo

    Hot key - shortcut GUI menu bar bug

    There is no underline cross under a hotkey in menu bar such as File Edit.... Initially, I thought there is no such hotkey things, but when I click on File and carefully look at it, I saw a underline cross under File. So I'm sure it's defintely a bug!. The underline cross must be present even...
  9. mojo

    My new GUI proposal

    Hi, I've just got a short vacation, during this free time, I design my own 1964 GUI. The GUI will based on most OCX control of new Office 2k3 and icons of it. I hope 1964 will accept it as default GUI.
  10. mojo

    Daadalus ini error dialog - help

    When I run 1964, there is a error dialog: "Unable to read Deadalus.ini from disk" I rechecked Deadalus.ini in 1964 folder and it was there. I'm not sure whether it is a bug or not. If not, could someone show me how to get rid of this annoying dialog? Thanks.
  11. mojo

    Rice's compiled 1964-1108 lost text GUI with WinME

    With XP, no bug with GUI. But with WinME, the Rice's compiled version build 1108 is seriously buggy. The ROM List is black, all texts are disappear in Tab Box in Options. Rice's told me about his compiled version had some bug with ME. I just hope he will fix this bug soon.
  12. mojo

    WinME badly crash

    1964 runs well on my WinXP but it crash all the times with my new reinstalled WinME. I've already got DirectX 9, all Windows files updated. Are there any essential files required to run 1964 on WinME. Or it is a bug???
  13. mojo

    GoodN64 renamed rom bug???

    Yesterday, I decided to download GoodN64 (from emutalk.net) and GoodWin (Win front-end), I renamed all the roms I got. And I loaded up 1964 to see how 1964 rock with neat renamed roms. But the all ROMs have grey (unplayble) smile face icon. I recheck GoodN64 again and I confirm nothing I do...
  14. mojo

    Load Save File bug with glN64

    Describe the Problem: Can't reload save file if using glN64. How to Make the Problem Happen: Run any games with Jabo or Rice plugin Save game as file save.. Then stop the game, change plugin to glN64 Then load the old file save, the game won't load up! How often does the problem happen...
  15. mojo

    Super Smash Bros Video bug

    Name: Mojo Date: 1/10/2003 1964 Version (from the 1964 Window's Title Bar):Nineteen64 0.9.9 2003-09-27 PRIVATE _____________________________________________________________________ Please specify your system: Operating System: Windows XP Pro SP1 Processor (Examples: Intel Pentium III, AMD...
  16. mojo

    Mario Tennis + Jabo screenshot bug!

    Name: Mojo Date: 1/10/2003 1964 Version (from the 1964 Window's Title Bar):Nineteen64 0.9.9 2003-09-27 PRIVATE _____________________________________________________________________ Please specify your system: Operating System: Windows XP Pro SP1 Processor (Examples: Intel Pentium III, AMD...
  17. mojo

    ROM Database issues

    Describe the Problem: Game Database does not have info about Jap ROMS How to Make the Problem Happen: Most JAP roms are not recognized in menu. How often does the problem happen? [Rarely; Sometimes; Often; Always]: Always Rate the Problem [Not Serious; A Minor Distraction; Annoying; Urgent]...
  18. mojo

    Sound sync bug when run with Rice 5.2

    Name: Mojo Date: 1/10/2003 1964 Version (from the 1964 Window's Title Bar):Nineteen64 0.9.9 2003-09-27 PRIVATE _____________________________________________________________________ Please specify your system: Operating System: Windows XP Pro SP1 Processor (Examples: Intel Pentium III, AMD...
  19. mojo

    Rice 5.2 + Paper Mario Bug

    Name: Mojo Date: 1/10/2003 1964 Version (from the 1964 Window's Title Bar):Nineteen64 0.9.9 2003-09-27 PRIVATE _____________________________________________________________________ Please specify your system: Operating System: Windows XP Pro SP1 Processor (Examples: Intel Pentium III, AMD...
  20. mojo

    Suggestion for Settings profile

    I think Beta Report should add in some line about what plugin using. And 1964 should work with all plugin writer to add-in a button to print out settings of plugins (like the one in Pete 3D of PSX emulation).

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