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  1. #1
    Moderator icepir8's Avatar
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    TR64 Ogl ver 0.7.5a a bug fix for PJ64 1.5 users.

    Here is bugfix release for people using PJ64 1.5.

    That is all folks!

    Last edited by icepir8; November 24th, 2002 at 22:30.

    "Some people are like Slinkies... not really good for anything, but they still bring a smile to your face when you push them down a flight of stairs." -- author unknown



  2. #2
    Polish Emu Scene Member BTM's Avatar
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    and that gives us like 5 this week ;] ( j/k )
    good work, i'm using PJ64 myself :]

  3. #3
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    :thumbsup:



  4. #4
    EmuTalk Member Alex_A's Avatar
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    {;DDDDD

    Superb and luxuryous
    AMD Athlon XP 1700+
    384 Mb DDR
    Geforce 2 MX 400
    Windows XP + SP1

  5. #5
    EmuTalk Member
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    You're a busy guy Icepir8. I'm really impressed that you can make updates this often. Alot of times real life gets in the way of author's projects. I wish I was smart enough to make an N64 graphics plugin. Oh well. Again great work man.

  6. #6
    EmuTalk Member Alex_A's Avatar
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    look at ebisumaru´s face


    it´s face is upsided down xDDDDDDDDDDDDDDDDDDDD
    AMD Athlon XP 1700+
    384 Mb DDR
    Geforce 2 MX 400
    Windows XP + SP1

  7. #7
    Emutalk Member euphoria's Avatar
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    Bug in location of tr64_ogl.ini

    Output of filemon.exe:
    Code:
    13:09:15	Project64.exe	IRP_MJ_CREATE	C:\games\emu\nintendo\n64\project64\Plugin\tr64_ogl.ini	PATH NOT FOUND	Attributes: Any Options: Open
    And plugins location of Project64.exe:
    Code:
    C:\games\emu\nintendo\n64\zilmar-plugins\
    And of course the inifile is located in the \zilmar-plugins... So your plugin expects the ini to be located at $AppPath\Plugin, tst, tst

    Besides this cosmetic thing your plugin is REALLY good! Thank you for letting us enjoy your work.

    PS. option to change the windowed resolution would be nice...

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