Project 64 is running way to fast, it runs Zelda 64 at about 120fps. is there anyway to slow it down?
Project 64 is running way to fast, it runs Zelda 64 at about 120fps. is there anyway to slow it down?
Press F4 and turn on the Frame Limiter. Tell me if it works.
Frame limiter is you only option.
whats wrong with playing it at 120fps?
you little pansy.
lol, Try playing Zelda on 120 fps and do the Target Practice in the gerudos place. I bet you that you won't hit it once.
thanks! pressing F4 worked.
now it runs at the correct speed.
not turning it off would have worked also... it doesn't turn itself off ya know
Ya, but then you can't skip using F4 laterOriginally posted by iq_132
Also... doesn't sync to audio work?![]()
Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
Nani? Atashi o shinjirimasen desu ka? Baka!
"You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"
shikata ga kaite aru - "the instructions are written above"
Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
Download: Glide64 | Hacktarux's wrapper
well since everyone else is posting their system specs, guess i will too
Codegen case with 350watt Sparkle PS
ECS K7S5A Motherboard with SiS735 Chipset
AMD Athlon 1900+
512mb PC2100 DDR ram (micron)
128 MB Radeon 9000 Pro
80gig WD IDE HDD, 7200 RPM (8mb cache)
25gig WD IDE HDD, 5400 RPM
40X DVD Rom Drive
48x16x48 CD-RW Drive
3.5 Floppy Drive
5.25 Floppy Drive
Sound Blaster Live! 5.1
JUSTer CPR-100 Speaker System with SubWoofer
Dual Boot: Windows 2000 Professional and Windows 98se
I am glad to see there are other AMD users here, and thanks for the help, folks.