i would perform a gfx plugin for project 64 as jabo direct 3d but i need some help about coding plugin for it with direct 3d. Anyone can help me please
C++ would help..
you can write it in C .. but then again like one person once said "you can do everything in C that you can in C++ just uglier and more convolutedly."
I suggest taking a few tutorials in C++ and then using the D3d totorials online for references too. The anoying part with the N64 is the operations of the GPU involve more than just doing 3d texturing etc.
where can i find some good d3d tutorials?.... i really gotta get back into c++, but school does'nt allow for much time, oh well, once highschool is done and its summer time i shall have much time