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Thread: Hercules PJ 1.5

  1. #1
    EmuTalk Member Theboy's Avatar
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    Hercules PJ 1.5

    I am trying to make Hercules (u) [!] work on Pj 1.5, It loads up until the screen that says 1 player then fades away into darkness.
    At this point the game seems to hang. Does anybody know how to get this game running?



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  2. #2
    Mmmmm....Beeeeerrrr 2bzy4ne1's Avatar
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    try changing the self-modifying code. (first, try protect memory)
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  3. #3
    EmuTalk Member Theboy's Avatar
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    Do you have the game working? That didn't help. It seems to lock up in the same spot..

  4. #4
    Mmmmm....Beeeeerrrr 2bzy4ne1's Avatar
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    no, i don't have the game. i remember that there were video plugin issues with that game. Try using Jabo's Direct3D7 1.40 plugin available with an older version of PJ64. Try this because this was what Duncan said to use in his RDB.
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  5. #5
    EmuTalk Member Theboy's Avatar
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    Thank You very much for trying to help.

    I am going to see if I can get it going in the beta..

  6. #6
    Moderator bodie's Avatar
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    works for me ....although the main title screen is somewhat crippled,but it definately works in 1.5 final...
    that's with default settings ... tried [u][!] and [e][!]
    Last edited by bodie; September 11th, 2002 at 15:28.

  7. #7
    N64 Addict Duncan's Avatar
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    It does work with Jabo's D3D6 1.5, but theres other problems with it (gfx errors and pauses) that are not present in Jabo's D3D7 1.40), either way make sure the CF setting (rom settings) is set to 2 and no higher, if you go above 2 you'll get flickering and Hercules will look like hes on speed (way too fast to play).
    - Duncan

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