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  1. #1
    Moderator Rice's Avatar
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    Feedback for Unofficial Daedalus D3D8 Rel 2 Beta ...

    Please post your feedback here for the beta testing.

    - Rice
    http://1964emu.emulation64.com


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  2. #2
    Moderator Rice's Avatar
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    Answer for a few questions:

    . Yes, this plugin works with priviate build of 1964, but it should still works just fine with all other emulators. You just can not use fast frame buffer emulating without the private 1964.

    . I have seen some combiner/blender problems, even with Zelda OOT.

    . This plugin is developed with GE2 MX400, it could very likely have combiner/blender problems on other video cards.

    . It is working better under 32bit than 16bit, because I know I did not do many things for 16bit.
    - Rice
    http://1964emu.emulation64.com

  3. #3
    Emutalk Member Smiff's Avatar
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    er, I have a question: is this available to download somewhere?

  4. #4
    DC Emu Fanatic Grant64's Avatar
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    I get this error - I didn't get it at first!!!
    Attached Thumbnails Attached Thumbnails error.jpg  
    Xbox 360 Gamertag - GrantX360

  5. #5
    roll for life sk8bloke22's Avatar
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    very nice. a lot of options, and it needs an .ini file desperately, i would offer but i dont hav enuff roms. ill try and test all my roms today with it and mail u the results. a few games seem broken:

    worms armageddon - ingame is much worse than before
    wipeout64 - EDIT: works now no problem
    zelda: ocarina of time: has severe issues mentioned in a few posts below.

    i cant remember wat else, other than that some incredible stuff. oh and 'YOSHI'S STORY' = WOW . i think resident evil II crashes once u enter the gun shop, i havnt fully experimented with it yet tho.
    Last edited by sk8bloke22; August 9th, 2002 at 17:10.
    WinXP Professional 5.1 (Build #2600) CPU: AMD K7 Athlon XP, 1.67 GHz Video: Samsung SAMTRON 95P Plus(T)/95P on nVidia GeForce4 Ti 4200 (1280x1024x32bpp 60Hz) Sound: SB Audigy Audio [E800] Memory: Used: 156/512MB Uptime: 1h 46m 2s 81ms HD: Free: [C:] 27.93/38.16 GB Connection: 1-World Online via U.S. Robotics 56K FAX EXT @ 45200 bps (Rec: 8.14MB Sent: 0.81MB)

  6. #6
    Emutalk Member Smiff's Avatar
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    ffs.. thats PJ64's RSP error, switch to recompiler for zelda
    Last edited by Smiff; August 9th, 2002 at 16:25.

  7. #7
    DC Emu Fanatic Grant64's Avatar
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    He He Check out my shadow, ps cheers smiff that speeded up 1964 by about 100%
    Anyone know this problem!!!
    Xbox 360 Gamertag - GrantX360

  8. #8
    DC Emu Fanatic Grant64's Avatar
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    Forgot Pic
    Attached Thumbnails Attached Thumbnails banjo.jpg  
    Xbox 360 Gamertag - GrantX360

  9. #9
    EmuTalk Member
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    But... It is available to download?
    Last edited by AIPER666; August 9th, 2002 at 16:43.

  10. #10
    roll for life sk8bloke22's Avatar
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    its not publically available yet.

    grant, im guessing u either need new drivers, or theres an issue with tnt cards (which is odd cos usually most nvidia cards hav identical results in emulation). this is how it should look
    Attached Thumbnails Attached Thumbnails untitled2.jpg  
    WinXP Professional 5.1 (Build #2600) CPU: AMD K7 Athlon XP, 1.67 GHz Video: Samsung SAMTRON 95P Plus(T)/95P on nVidia GeForce4 Ti 4200 (1280x1024x32bpp 60Hz) Sound: SB Audigy Audio [E800] Memory: Used: 156/512MB Uptime: 1h 46m 2s 81ms HD: Free: [C:] 27.93/38.16 GB Connection: 1-World Online via U.S. Robotics 56K FAX EXT @ 45200 bps (Rec: 8.14MB Sent: 0.81MB)

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