sometimes when i save and load the savestate, there is no sound
And the only way to get the sound back, is to start the game from the begining
Anyone else have the same problem?
Is it fixed in 1.4?
sometimes when i save and load the savestate, there is no sound
And the only way to get the sound back, is to start the game from the begining
Anyone else have the same problem?
Is it fixed in 1.4?
i get that all the time when playing zelda:MM. im sure it happens on other games too. i hope theirs a way to fix it because playing zelda without sound it pretty bad, and i dont want to start from the begining.
This is a known issue. If you save your game using the normal way you won't have this problem.
Twelve70
************Both computer specs:
***(Networked & DSL connnection)
~~~~~~~~~~~~~~~~~~~~~~~~
1.7 GHZ P4*******************2.0 GHZ P4
384 MB RAM*****************512 MB RAM
Sound Blaster w IR********Sound Blaster
2 60 GB HD*******************2 60 GB HD
GeForce3 64*****************GeForce3 64
Windows XP******************Windows XP
Ya, this happens all the time....
Try using the save state slots, I.E, save in slot 0, then a few mins later in slot 1,... then repeat when you've filled them up. this way you will never have to restart completely to get the sound back.
Also, sometimes but not always simply reloading the emu and reloading the game will fix the problem.
(1) known issue
(2) fixed
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This issue will be fixed in pj 1.4
So don't worry.
Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
Nani? Atashi o shinjirimasen desu ka? Baka!
"You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"
shikata ga kaite aru - "the instructions are written above"
Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
Download: Glide64 | Hacktarux's wrapper
me happy now
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I cant wait for the new PJ64
Celeron 850 @1133Mhz
GeForce 2 MX400 @220/230(RADEON 8500 soon)
256Mb PC133 cas2
Win 98SE and XP
3D Mark 2001 score - 3226
try unchecking the 'zip and compress' option under the 'settings' menu under one of the tabs. i had the same problem w/ audio malfunctions and it doesnt happen anymore now that the zip option is turned off. maybe while its compressing, some of the zip data is corrupted during processing; the uncompressed files are bigger but they seem more reliable. just a suggestion.
Athlon T-Bird 1.4 ghz
1 gb RAM
64 mb DDR GeForce2 Ti
(23.11 Detonator Drivers)
Turtle Beach audio
Win2K Pro
Thanks Yoda
I'll try that
Celeron 850 @1133Mhz
GeForce 2 MX400 @220/230(RADEON 8500 soon)
256Mb PC133 cas2
Win 98SE and XP
3D Mark 2001 score - 3226
Ermmm.... don't!Originally posted by gra
Thanks Yoda
I'll try that
Actully, unzipped save-states takes up 'bout 8 megs of space.
Zipped files takes up 'bout 3 megs of space.
You get my point?
Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
Nani? Atashi o shinjirimasen desu ka? Baka!
"You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"
shikata ga kaite aru - "the instructions are written above"
Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
Download: Glide64 | Hacktarux's wrapper