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  1. #1
    EmuTalk Member
    Join Date
    Nov 2001
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    19

    zelda graphical corruption in 0.7.0

    i haven't had experience with other versions of 1964 with the legend of zelda: ocarina of time, but in 0.7.0 when you go into top down view of a one of those prerendered scenes, you get all this garbage, i tihnk its some mode switch that isn't being rendered right, same happens when you go into the menu screen, any suggestions?



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  2. #2
    Nice Tabby schibo's Avatar
    Join Date
    Nov 2001
    Posts
    533
    i believe we need to handle jpeg in 1964
    -schibo

  3. #3
    EmuTalk Member
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    Nov 2001
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    also in the start menu screen, the quest status window is misaligned, as soon as you select it the view pops it down to the bottom left, and you can't see some of the items it shows properly, and when you do save and it uses that window it remains misaligned.

  4. #4
    Moderator Rice's Avatar
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    Nov 2001
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    1,578
    abdulla

    Are you using Jabo 1.4 beta plugin? Can you also try other earlier Jabo plugin to see if you get the same thing?

    Rice
    - Rice
    http://1964emu.emulation64.com

  5. #5
    EmuTalk Member
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    Nov 2001
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    19
    i don't have the jabo 1.4 beta plugin, i've been using 1.3

  6. #6
    roll for life sk8bloke22's Avatar
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    i dont live anywhere, im homeless
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    isnt jabos 1.4 plugin locked with pj64? maybe ive heard wrong, but wouldnt that mean u cant use it with 1964?
    WinXP Professional 5.1 (Build #2600) CPU: AMD K7 Athlon XP, 1.67 GHz Video: Samsung SAMTRON 95P Plus(T)/95P on nVidia GeForce4 Ti 4200 (1280x1024x32bpp 60Hz) Sound: SB Audigy Audio [E800] Memory: Used: 156/512MB Uptime: 1h 46m 2s 81ms HD: Free: [C:] 27.93/38.16 GB Connection: 1-World Online via U.S. Robotics 56K FAX EXT @ 45200 bps (Rec: 8.14MB Sent: 0.81MB)

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