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  1. #1
    EmuTalk Member Raziel3030's Avatar
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    Jul 2002
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    21

    help a noob that can start he emu

    each time i try to run a game 1964 stop responding and i need to close it with the ctrl+alt+delete
    i have tryed with many plug-in but can find the prob.
    my computer spec are:



    AMD athlon 1100 mhz
    nVidia tnt2 model 64 (64 is the model not the RAM video,it a 32 mb)
    soud blaster audioPCI
    384 mb ram


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  2. #2
    N64 Addict Duncan's Avatar
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    Nov 2001
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    You really should have 64 MB of video ram, and your OS makes a difference depending on what version your using
    - Duncan

  3. #3
    Moderator Rice's Avatar
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    Nov 2001
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    1,578
    Don't use Jabo's DirectSound plugin with 1964 earlier than 0.8.3
    - Rice
    http://1964emu.emulation64.com

  4. #4
    EmuTalk Member Raziel3030's Avatar
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    You really should have 64 MB of video ram
    ya i know my video card suck but i have to make with it
    my OS is window me <- a bad thing two

    Don't use Jabo's DirectSound plugin with 1964 earlier than 0.8.3
    I use the version 0.8.3
    Last edited by Raziel3030; July 30th, 2002 at 01:04.

  5. #5
    EmuTalk Member zorbid's Avatar
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    Solution: don't use 1964 0.8.3 with Win9x(95/98/Me). 0.8.3 only works ok with Win2k/XP. Try v0.7.3.
    Mmmh I'm thirsty.
    I don't think you should drink that. It looks bad for you.
    Nonsense, it makes me feel great, smarter, more agressive. . . . I feel like I could . . . like I could . . .
    TAKE OVER THE WORLD !!!

  6. #6
    G&W programmer MADrigal's Avatar
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    I'm a happy user of 0.8.3c on Win98 SE. ...it rarely crashes.

    Btw, I dont understand why ppl keep on using Jabos DSound plugin. IMHO the one made by Azimer (0.30 old driver) is much much better than Jabo's

  7. #7
    EmuTalk Member zorbid's Avatar
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    You don't want to hear what comes from my speakers when I use Azi's 0.30(any version, the problem seems to come from the Audigy drivers). 0.40 is good in many games, but in some (that share the same audio ucode?) the sound is twice too fast. And if you sync the game to audio (what I usually do), the sound becomes ok, but the game is then twice too slow... The problem occurs in RR64, Tony hawk (1 or 2, maybe both, don't remember), for example. So I have to use the rsp.dll and Jabo's Dsound for these games.

    Do you do something special in order to make 1964 0.83 work in Win98?
    Mmmh I'm thirsty.
    I don't think you should drink that. It looks bad for you.
    Nonsense, it makes me feel great, smarter, more agressive. . . . I feel like I could . . . like I could . . .
    TAKE OVER THE WORLD !!!

  8. #8
    G&W programmer MADrigal's Avatar
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    Jan 2002
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    Sassari, Italy
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    32
    Well no, it works plainly and swiftly. But I also installed fresh drivers for both GF2mx and DirectX 8.1

  9. #9
    EmuTalk Member Raziel3030's Avatar
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    Jul 2002
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    hmm ok I'll try to installe the last DirectX (not sure what version i use)
    and i hear on another board that ogre battle 64 is playable on 1964 is it true?

  10. #10
    Leap of Faith
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    Originally posted by Raziel3030
    hmm ok I'll try to installe the last DirectX (not sure what version i use)
    and i hear on another board that ogre battle 64 is playable on 1964 is it true?

    To check your directX version

    Start > Run > dxdiag

    I would also suggest using the 28.32 det's for your video card since you are in WindowsMe. I have a game group I am with and most of the guys have complained about issues with the 29.42's on thier Win9X boxes. Not sure if there is any validity to that since I am on XP.

    I don't know about Ogre Battle, haven't played it.
    LazerTag

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